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  Week 1 : Research - Elements of Successful iPhone Games.

This weekend I started work on my first full blown game for the iPhone. I’m not ready to share the details of what the game will be specifically as I’m sure these will change dramatically over the coming weeks. All I’m sure on is it will be a platform game built with Corona SDK.To get me started I’ve been downloading a bunch of games from the app store, jotting down some of the areas contributing to their addictiveness and success.Short levelsI do most of my game playing in short burst. This may be during a short train journey into town, or a few minutes while my di...

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