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  What Makes A Great Programmer?

I remember it like it was yesterday. It was the year 2000, Dr. Pargas was standing at the front of our data structures class talking about some data structure-y topic while an SSH session was projected on the wall in front of us. Someone asked a question, and he said something along the lines of "Well, if you want to be a real computer scientist you need to start using vi". I think he was smiling as he said it, and in hindsight his statement wasn't even slightly true, but being young and ...

   Tips.Programmer,Great,Great programmer     2011-06-08 03:08:04

  What Makes A Great Programmer?

I remember it like it was yesterday. It was the year 2000, Dr. Pargas was standing at the front of our data structures class talking about some data structure-y topic while an SSH session was projected on the wall in front of us. Someone asked a question, and he said something along the lines of "Well, if you want to be a real computer scientist you need to start using vi". I think he was smiling as he said it, and in hindsight his statement wasn't even slightly true, but being young and ...

   Programmer,Great programmer,Character     2012-02-15 06:14:04

  Making Your Tech Conference Presentation, and Experience, Not Suck

Tech conferences are incredibly expensive, and not just in dollars. Even free conferences like BarCamps incur the expense of the attendee’s time. Taking time off from work or family is a hassle at the very least, and it’s time that isn’t billable. The draw of the conference boils down to those 45 minute sessions, and speaker and attendee alike should make the most of it. Speakers often start off by wasting time. They front-load the presentation with worthless informatio...

   Soft skill,Tech presentation,Advice,Highlight     2011-12-20 08:50:00

  The False Ideals of the Web

WE who love the Internet love the fact that so many people contribute to it. It’s hard to believe that skeptics once worried about whether anyone would have anything worthwhile to say online. There is, however, an outdated brand of digital orthodoxy that ought to be retired. In this worldview, the Internet is a never-ending battle of good guys who love freedom against bad guys like old-fashioned Hollywood media moguls. The bad guys want to strengthen copyright law, and make ...

   Web,False idea,Free,SOPA     2012-01-19 10:24:25

  Guest Post from a CodeBoy: The Five Stages of Debugging

Being confronted with a serious and difficult-to-diagnose bug can be one of the most traumatic and stressful experiences of a professional programmer's career. Those who have been through such an ordeal rate the stress as on a par with that accompanying serious injury, divorce, or the death of a family member. Researchers who have studied the psychology of computer programming have lately constructed a framework to understand the stages through which the programmer's mind progresses as she...

   Debug,Steps,Stages     2012-05-01 06:39:38

  YOU'RE A DEVELOPER, SO WHY DO YOU WORK FOR SOMEONE ELSE?

As a developer, you are sitting on a goldmine. Do you even realize it? No, seriously, a @#$% goldmine!Never in modern history has it been so easy to create something from scratch, with little or no capital and a marketing model that is limited only by your imagination.Think about the biggest websites you visit or use on a regular basis: Facebook, Twitter, Flickr, Foursquare, or even Google for that matter -- all of them were created by developers who created something from little more than an id...

   Developer,Work,Startup,Money,Idea,Time     2011-11-06 14:35:48

  A Programmer’s Greatest Enemy

A programmer’s greatest enemy is getting stuck. A crucial skill in programming—and one that many of my beginning game programming students lack—is the ability to recognize when they’re stuck, to get out of being stuck, and to avoid getting stuck in the first place.Indeed, it’s a skill I’m still learning myself, although the contexts in which I still get stuck are shrinking with time, study, and experience.This morning, as I downloaded crash reports ...

   Programming,Enemy,Stuck,Game design,Crash     2011-10-15 15:06:46

  About HTML semantics and front-end architecture

A collection of thoughts, experiences, ideas that I like, and ideas that I have been experimenting with over the last year. It covers HTML semantics, components and approaches to front-end architecture, class naming patterns, and HTTP compression. We shall not cease from exploration And the end of all our exploring Will be to arrive where we started And know the place for the first time. T.S. Eliot — “Little Gidding” About semantics Semantics is the study of the relationshi...

   HTML,SemanticsCSS,OO CSS     2012-03-16 08:42:55

   Opinion: The Elusive 'Quick Iteration' - Tips for Indie Devs

[In this reprinted #altdevblogaday-opinion piece, WB Games/Kindling Games' Kristen Bornemann offers independent developers advice on iterating and shipping their projects as fast as possible.] From agile and scrum to extreme programming, everyone's trying to nail down what it takes to iterate on products quickly and efficiently. There are a lot of methodologies that you can employ to guide you through shipping products. But today, I'll be talking specifically about video games and how, as a...

   Game,Electronic,Efficient,Development me     2011-08-15 07:41:47

  Great code is written twice (or more)

The last couple of years more and more people have been moving towards Agile development. These techniques aren’t new, most we’re devised in the 80s or 90s. But finally these days programmers and (more importantly) business consultants, architects and clients have learned to love and embrace Agile development.Evolving requirementsIt has now become common knowledge that you can’t write down all the requirements before you start the project. These requirements h...

   Twice,Good code,Recoding,Agile,Evolvement     2011-11-01 00:36:35