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  Sony is to release PlayStation4 in 2015


According to Japanese media, Sony may release its flagship game console PlayStation 4 in the Christmas 2013, codenamed Orbis, As the source of the message is very reliable, so the possibility of a new generation of Sony PlayStation 4 game console to the market next year is still quite large. Sony has registered the Orbis domain name, but people are still unable to obtain relevant news on the Orbis website. The release plan on the Sony PlayStation4 game console will be officially launched this s...

   Sont,PS4,PlayStation,High resolution     2012-04-04 08:44:13


  The tic-tac-toe game with Python


In this tutorial, we will show how to build a tic-tac-toe game with Python. We will use functions,arrays,if statements,while statements, for loops and error handling etc. First, we need to create two functions, the first function will display the borad of the game: def print_board(): for i in range(0,3): for j in range(0,3): print map[2-i][j], if j != 2: print "|", print "" Here we used two for loops to loop through the map, this map is...

   Python,Tic-Tac-Toe     2013-07-30 02:49:09


  8 Essential Mobile Game App Development Tools


Who doesn’t love playing a game on their mobile? Temple run had caught the whole world’s attention to such an extent that right from children to elder people in the household were glued to this game. It is indeed interesting that mobile games can keep your kids occupied. In fact, they are the best stress busters available in the present times. Remember how you used to steal some hours just to play candy crush while on the break? This way you used to relieve yourself of the stress bun...

       2014-10-09 05:00:05


  Games don’t need to be social


Social games have been a big trend in recent years. Zynga struck it big and now everyone else is trying to emulate them. Unfortunately, the first thing that pops into anyones head when a Zynga game is mentioned is Facebook. Facebook is the platform upon which their success stories like FarmVille were built, but it’s not the reason for their success.Zyngas games work because they are fun. The social connectivity is merely a mechanism to share your enjoyment of the game with others. It...

   Game,Social,No need,Game design     2011-10-29 07:15:34


  WeChat 5.0 is coming soon


WeChat 5.01 now is available on App Store, but on Android, you still need to wait for some more time. If you want to experiment with new features of WeChat 5.0 now and you are using Android, you can request a beta version of WeChat 5.0 through here .Let's check out the new features first. WeChat 5.0 adopts the popular flat design, it focus on game platform. Main features are: You can play games with friends in game center Add bank account to pay with WeChat New bookmark function, you can bookm...

   WeChat 5.0,New fetuares     2013-08-04 22:42:45


  Building A Strong Indie Game Development Team


Are you looking to set up an independent game development team?  You’ll need a team that covers all areas of game development including programming, art, design, sound, project management and business.  You need to pick the right people that can work together for months or even years.  Below are some tips for putting the right team together to increase your chances of success. Roles Game development involves a number of common roles as well as some overlooked ones.  Indivi...

   Software design,Game design,Team work,Pr     2011-08-24 02:16:32


  GDC 2012: How Vector Unit made the leap from console to mobile games


Matt Small, creative director at independent developer Vector Unit, thought his small studio would focus on consoles forever when it was working on Hydro Thunder Hurricane for Xbox Live Arcade. But then the smartphone and tablet market picked up, and mobile devices started to offer increasing amounts of processing power. That increase in power opened up new opportunities for the people at Vector Unit, which had years of developing for consoles. So the studio worked with Tegra chipmaker Nv...

   Advice,Game design,Palm,Phone,Change     2012-03-14 13:46:22


  PopCap’s 10 rules for commercial failure in mobile games development


PopCap, the company behind social gaming hits as Plants vs. Zombies and Bejeweled, has a way of doing presentations at conferences. Last year’s Social Gaming Summit presentation was insightful in the sense that developers were advised to postpone trying to make money from their game until there is some serious traction. At yesterday’s London Games Conference, PopCap’s presentation was equally remarkable. During a brief presentation David Bishop (Senior Game Designer) presented the m...

   Game design,Rules,Smart phone     2012-04-16 13:25:27


  Simplicity Oriented Programming


After few years on Warsztat (a Polish gamedev site) I’ve noticed an interesting phenomenon. Every now and then there are Compos (programming competitions) organized in two different flavours. Some compos are single-run events that last only few hours, others are long-term (several days/weeks). And as an extra catch, the former are usually restricted to basic APIs (SDL, OpenGL etc) while the latter are free-for-all (all sorts of engines, UDK/Unity allowed). Now, results are somewhat shocking. M...

   Programming,Research,Advice,Time efficie     2011-08-04 01:55:40


  Lessons from the Trenches


I believe that making a game is part art and part science, so it's no wonder that managing a game project is also part art and part science. Clearly if it was all science then the industry would get a collective F for not having made any significant progress over the last decade - all one has to do is just glance at the published postmortems to see that the same patterns are repeated over and over.A game has to be fun, engaging, grab users in the first two minutes and also keep their a...

   Game,Trenches,Tips,Game design,pattern     2011-10-10 05:08:50