SEARCH KEYWORD -- Software design
Does mobile application need architecture design?
Looking back to the history of PC software development a dozen years ago there was no software architecture design, the consequence of this was that there would be a high cost on software maintainability and scalability. Later, people recognized the importance of software architecture and started to make the concept of software architecture mature. Now almost all software will have architecture design which has been the consensus of the software development companies and developers.Simi...
Software design,Architecture design,Mobile app 2012-04-12 11:14:37
The Erlang Design Pattern
Over the last couple of weeks I did an OO programming experiment. I call it the Erlang design pattern. It is based on the Actor model but goes some steps further. At its core just like the Actor model there are active entities (objects) that have a thread and a message queue with the thread waiting on the message queue to do some stuff. The Erlang design pattern extends the Actor model by first dividing the software program into active (actors, that have their own thread) and passive ...
Erlang,Thread,Pattern,OS Threads 2012-02-06 07:47:56
The Value of the Designer Who Codes
"Well, it's a start, but basically it stinks," said Steve Jobs, telling early Apple engineer Chris Espinosa exactly how he felt about the company's first calculator application. Iteration after iteration, Jobs continued to be dissatisfied with the calculator. Espinosa continued to code, slowly inching his way to perfection. But nothing was quite right. In a flash of both brilliance and perhaps frustration, Espinosa put together a visual builder that let Jobs design the calculator himself...
Designer,Coder,Value,Designer knows code 2012-01-03 10:49:39
"Simplicity" is not a simple concept
I've come to avoid using the word "Simplicity" or its variants ("Simple," &c.) It means too many different things to different people.For example, my original land-line phone was simple:It's simple by eliminating extraneous use cases. It only handles one user scenario, the one that was the most common when it was invented. If we think of the number of affordances and the number of uses, this kind of simplicity lowers the number of affordances by lowering the number of uses. I call this kind ...
Simplicity,Software,Usability,iPhone,Phone 2011-11-24 09:21:09
The concept of Iterative Model in a Software Development Life Cycle (SDLC)
The iterative model implemented in any Software Development Life Cycle is all about an initial, simplified implementation which may or may not gain more complexity in future. Furthermore, it is can even be called as a broader feature set until and unless the final system is accomplished. Now while discussing the model, chances are there that he concept of incremental development will also often be used liberally and interchangeably. This means incremental alterations made during the design and i...
SOFTWARE DEVELOPMENT,SDLC,ITERATIVE MODEL,SOFTWARE DEVELOPMENT LIFE CYCLE 2017-09-11 06:02:39
Check out YouTube new design
Recently, YouTube has developed its new design, but is is still not officially released. But you can check out the new design now by following the steps below:1. Open http://www.youtube.com on your Chrome or Firefoc2. Press Ctrl + Shift and J in Chrome to open the Developer Tools and Press Ctrl+Shift and K in Firefox3. On the bottom part of the development tool, you can type some commands there. Copy the following code and paste on the console window on the bottomdocument.cooki...
YouTube,New design,Chrome,Firefox,How to 2011-11-20 11:38:58
Example of less is more
Less is more is a very important design principle. It is as important as the 80:20 principle. It means that which is less complicated is often better understood and more appreciated than what is more complicated; simplicity is preferable to complexity; brevity in communication is more effective than verbosity. Next we will use an animated image to describe what is less is more. The popularity of flat design in web application design also proves the importance of less is more. Many famous compan...
Less is more,Flat design 2013-09-20 07:20:43
One interesting story about Chinese software development
I have once seen an interesting complaint written by one foreigner about Beijing South Railway Station (China) on foursquare. It says: "There is simply no way to buy a ticket at the machine unless you have a Chinese ID. What the hell they have English interface for then?" Apparently,the foreigner cannot buy ticket because he doesn’t have Chinese ID but there still presents an English interface for foreigners on the vending machine. Because of my profession, I find this awkward situation w...
Software design,User experience,Importance 2012-03-26 14:42:50
A new SSL 3.0 vulnerability named POODLE is released
Today a new SSL v3 security vulnerability is released by Google and it affects all products which is using SSL v3 protocol as this vulnerability is introduced by a design flaw. Google revealed details of the design flaw on Tuesday, and dubbed it POODLE – short for Padding Oracle On Downgraded Legacy Encryption. It is a blunder within the blueprints of SSL 3.0 rather than a software bug, so it affects any product following the protocol – from Google Chrome and Mozilla Firefox to Micro...
SSL v3, vulnerability, Google, POODLE 2014-10-15 04:48:59
What are some popular myths in software development?
This article is summarized from a question on Quora .The question is What are some popular myths in software development?Here is the answer which received most votes given by a guy named Lee Semel,. Some of the most prevalent myths are:The Waterfall Method of design, the idea that it is both possible, efficient and good practice to completely specify a system before building it, and to execute the steps of a software project sequentially rather than iter...
Software design,Myths,Waterfall model 2012-05-02 04:52:01
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