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 HTML5


  HTML5 Can Get the Job, But Can HTML5 Do the Job?

This post is part of our ReadWriteMobile channel, which is dedicated to helping its community understand the strategic business and technical implications of developing mobile applications. This channel is sponsored by Alcatel-Lucent. As you're exploring these resources, check out this helpful resource from our sponsors: Cultivating a Developer Ecosystem: Understanding Their NeedsHTML5 is changing the way that developers create applications for the mobile Web. Yet, it is not the be all, end all of mobile development. If it was, then the whole discussion of "do I create a native app or a Web a...

4,327 0       HTML5 FUTURE JOB NEW FEATURE


  A JS1K competition demo for 2012

JS1K is a website which hosts some competitions to attract geeks from the world to create  JS apps which are less than 1K (1024 bytes). The object of this competition is to create a cool JavaScript "application" no larger than 1k. Starting out as a joke, the first version ended with a serious amount of submissions, prizes and quality.Recently, I revised a previous project of mine and compressed it to 1018 bytes and submitted it. It is an analog clock. The code is shown below:w=c.width;h=c.height;x=w/2;y=h/2;r=60;o=window;function D(){M=Math;p=M.PI;W="#FFF";n=new Date();h=n.getHours()%12;m...

4,266 0       HTML5 COMPETITION JS1K ANALOG CLOCK LOVE


  Top 10 Reasons to Use HTML5 Right Now

So you’re still not using HTML5, huh? I guess you probably have your reasons; it’s not fully adopted yet, it doesn’t work in IE, you don’t like users, you’re out of touch or you are just passionately in love with writing strict XHTML code. HTML5 is the revolution that the web needed and the fact is, it is the future whether you like it or not — suck it up and deal. HTML5 isn’t hard to use or understand and even though it’s not fully adopted yet, there are still plenty of reasons to start using it right now — like right after you ge...

4,122 0       HTML5 ACCESSIBILITY CROSS BROWSER COMPATIBILITY


  The header element in HTML 5

Currently HTML5 is exciting and anyone who want to builds web pages is looking forward to implementing HTML5 new tags into their sites. Definitely HTML5 tags are very rich in functions that make life much easier for both webmasters and end usersWithin the HTML5 specfication we can see that there have been a significant number of new tags added, one of these the <header> element is what we’ll be covering here. We will talk about when to use it, when not to use it.As we are used to seeing<div id=”header“>on a majority of sites that we visit, but now with ...

3,922 0       HTML5 HEADER


  Native Audio with HTML5

Once upon a time, audio on the web lived primarily in the world of third-party browser plug-ins like Flash, QuickTime and Silverlight. This was not a bad world, but it had its issues.For one, most plug-ins require the user to install them, but not all users are willing (or able) to install them. Also, many players built with these plug-ins are inaccessible, making it difficult for folks who use assistive technologies to access the audio or alternative content.Then there are the front-end design hassles like trying to get a dropdown menu to display on top of a plug-in-based player. And letâ€...

3,806 0       AUDIO HTML5 VIDEO BUILT IN AUDIO TAG


  Simple Animation in the HTML5 Canvas Element

HTML5 is generating all kinds of buzz these days. Some of the buzz is about HTML5 being a replacement for Adobe’s Flash. I don’t think it’s there yet but it’s certainly on the way to changing the way content is presented on the web. This is a description of a very simple animation in an HTML5 canvas element. It is coded for readability and not for optimized operation.We’ll add a canvas element to a web page and then use javascript to draw on it. We will redraw it all every 10 milliseconds with minor changes to create the magical illusion of animation. Using j...

3,666 0       HTML5 CANVAS ANIMATION SAMPLE CODE


  HTML5 and Accessibility

Accessibility for people with disabilities is a legal responsibility in many countries. It's also the right thing to do, and one of the characteristics distinguishing professional developers from the WWWs: WYSIWYG-wielding wannabes. But for many, accessibility has been a somewhat black art, requiring adding extra stuff to your code like alt text, table summaries, ARIA information that can be difficult to test by developers who are not assistive technology users themselves.The arrival of HTML5 has further muddied the water. For some, HTML5 saves the world. For others – including many acc...

3,597 0       HTML5 CANVAS ACCESSIBILITY VIDEO MUSIC


  Extending Native Features To HTML5 Web Apps

A small company called AppMobi is enabling developers to create HTML5 apps that tap into native hardware and OS capabilities of mobile devices, such as gravity sensing, accelerometer, GPS, camera, sound and vibration, and the file system, InfoWorld reports. 'Its MobiUs browser for iOS implements HTML5's DirectCanvas API for gaming, as well as the HTML5 local storage API for saving executables and data in the browser cache so that apps can run offline. But what makes MobiUs more than just yet another browser is the set of libraries AppMobi provides app developers to access native hardware ...

3,537 0       HTML HARDWARE WEBAPP LOCAL STORAGE GRAVITY ACCELARATION APPMOBI