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   Opinion: The Elusive 'Quick Iteration' - Tips for Indie Devs

[In this reprinted #altdevblogaday-opinion piece, WB Games/Kindling Games' Kristen Bornemann offers independent developers advice on iterating and shipping their projects as fast as possible.] From agile and scrum to extreme programming, everyone's trying to nail down what it takes to iterate on products quickly and efficiently. There are a lot of methodologies that you can employ to guide you through shipping products. But today, I'll be talking specifically about video games and how, as a...

   Game,Electronic,Efficient,Development me     2011-08-15 07:41:47

  6 Promising Ways by Which You Can Enhance the App Testing Process

Now mobile application industry is exploding with application demands more than ever. According to the latest mobile app technology news the integration of mobile application service with enterprise business is main cause app developing companies are booming. But with this tremendous demands, competition heats up in market and clients are impatient to get the results.   This pressure of a deadline and impatient client,  most times becomes a burden to the developing and QA departm...

   TECHNOLOGY,MOBILE APP,APP DEVELOPMENT,APP TESTING,MOBILE APP TESTING     2017-04-17 08:02:07

  Google Dart? Don’t bet against JavaScript

Procotols, programming languages and operating systems all compete in a constantly evolving software ecosystem. Out of that ecosystem only a few technologies truly have staying power and survive over the long term. An example? How about Ethernet? It’s been a survivor over the last thirty years despite existing in a constantly changing landscape that’s been populated with many worthy competitors. Ethernetâ€...

   Google Dart,JavaScript,Comparison,Future     2011-12-06 09:49:39

  Small team? Fix your life with a non-virtual assistant

Like many others, I tried “outsourcing my life” using a digital assistant. A year and a thousand bucks later, I’ve received one department store recommendation and an admittedly adequate spreadsheet of competitive research.I have since cancelled. Why didn’t it work for me?I think I just didn’t trust it/them/him/her (that I even have this ambiguity is indicative of the issues).Most of my mindless time-sinks involve at least a credit card number and are often a con...

   Work,Assistant,Team,Small,Individual,Get an assistant     2011-10-28 10:26:36

  Why developer-friendliness is central to API design

Today, APIs play a bigger role in software development than ever before. The evolution of computing has been dominated by ever-increasing levels of abstraction; the use of higher-level languages, of course, but also the development of platforms, libraries, and frameworks. Professor Douglass C. Smith claims the progression of this second category far outpaced the development of programming languages.  Developers are also noticing that difficulty has shifted from designing algorithms a...

   API,User friendly,Significance, Improve quality     2011-12-21 02:29:54

  Stop obsessing over HTML5 and CSS3

As web designers, we all seem obsessed by HTML5 and CSS3 at the moment. Endless posts, tutorials and discussion about them dominate the blogosphere. But how much are we learning that can be applied today? Don’t get me wrong. We all need to understand HTML5 and CSS3. And a lot of it can be used today. My point is that we seem to be spending a disproportionate about of time reading up on the subject when so many other areas deserve our attention. While others are reading yet another tut...

   Clients, Opinion, Web Designers     2011-06-24 00:55:06

  Web Design is 95% Typography

95% of the information on the web is written language. It is only logical to say that a web designer should get good training in the main discipline of shaping written information, in other words: Typography.Information design is typographyBack in 1969, Emil Ruder, a famous Swiss typographer, wrote on behalf of his contemporary print materials what we could easily say about our contemporary websites:Today we are inundated with such an immense flood of printed matter that the value of the individ...

   Web,Typography,Font,Resolution     2011-08-19 08:20:05

  #46 – Why software sucks

No one makes bad software on purpose. No benevolent programmer has ever sat down, planning out weeks of work, with the intention of frustrating people and making them cry. Bad software, or bad anything, happens because making things is hard, making good things doubly so. The three things that make it difficult are: Possessing the diverse skills needed not to suck.Understanding who you’re making the thing for.Orchestrating the interplay of skills, egos and constraints over the course of...

   Software design,Sucks,Software industry     2012-03-19 13:10:37

  Designing Fun

What is “Fun?”“I’ll know it when I see it.”In 1964, in Jacobellis v. Ohio, the US Supreme Court needed to decide whether the state of Ohio could ban a film it called “obscene”—a concept people understood but were hard-pressed to define. Justice Potter Stewart, in his concurring opinion, wrote: “I shall not today attempt further to define the kinds of material I understand to be embraced within that shorthand description; and perhaps I ...

   Design,Fun,Create,Define,Research     2011-09-19 13:35:12

  Stop Designing Pages And Start Designing Flows

For designers, it’s easy to jump right into the design phase of a website before giving the user experience the consideration it deserves. Too often, we prematurely turn our focus to page design and information architecture, when we should focus on the user flows that need to be supported by our designs. It’s time to make the user flows a bigger priority in our design process. Design flows that are tied to clear objectives allow us to create a ...

   Web design,Paradigm,Advice,User experience,Flow     2012-01-05 08:16:18