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  Building A Strong Indie Game Development Team

Are you looking to set up an independent game development team?  You’ll need a team that covers all areas of game development including programming, art, design, sound, project management and business.  You need to pick the right people that can work together for months or even years.  Below are some tips for putting the right team together to increase your chances of success. Roles Game development involves a number of common roles as well as some overlooked ones.  I...

   Software design,Game design,Team work,Pr     2011-08-24 02:16:32

  Vim anti-patterns

The benefits of getting to grips with Vim are immense in terms of editing speed and maintaining your “flow” when you’re on a roll, whether writing code, poetry, or prose, but because the learning curve is so steep for a text editor, it’s very easy to retain habits from your time learning the editor that stick with you well into mastery. Because Vim makes you so fast and fluent, it’s especially hard to root these out because you might not even notice them...

   Vim,Anti-pattern,macro,syntax     2012-02-08 10:06:15

  Why I Still Use Emacs

At school, I’m known as the Emacs guy; when people have questions about configuring Emacs or making it work a certain way, they often come and ask me. Sometimes, some people ask me why use Emacs at all? Isn’t it a really old editor and aren’t Eclipse or Visual Studio much better? I mean, they don’t have weird key bindings and have intellisense, that’s surely better for a programmer, right? I will attempt in this post to explain some of the reasons why I still c...

   Linux,Emacs,Editor,Advantage,IDE     2012-02-20 05:30:41

  How Integers Should Work (In Systems Programming Languages)

My last post outlined some of the possibilities for integer semantics in programming languages, and asked which option was correct. This post contains my answers. Just to be clear: I want practical solutions, but I’m not very interested by historical issues or backwards compatibility with any existing language, and particularly not with C and C++. We’ll start with: Premise 1: Operations on default integer types return the mathematically correct result or else trap. This is th...

   Number,Algorithm,System,Embedded system     2011-12-05 12:48:41

  Writing Java codes conforming to coding standard

Recently, I was doing some cleanup to one of my current Java project. I find there are many codes which are not conforming to the Java coding standard. So I list them here and hope that people can improve your codes and write maintainable codes. Format source code and manage imports in Eclipse Eclipse provides functions of auto-formatting and imports management, you can use following shortcuts to use these functions. Ctrl+Shift+F --> Format source code Ctrl+Shift+O -- Manage imports an...

   Java, Code standard,Style     2012-09-18 12:50:28

  Avoiding and exploiting JavaScript's warts

One's sentiment toward JavaScript flips between elegance and disgust without transiting intermediate states. The key to seeing JavaScript as elegant is understanding its warts, and knowing how to avoid, work around or even exploit them. I adopted this avoid/fix/exploit approach after reading Doug Crockford's JavaScript: The Good Parts: Doug has a slightly different and more elaborate take on the bad parts and awful parts, so I'm sharing my perspective on the four issues that ha...

   JavaScript,warts,Exploit,with,variable,this     2012-02-15 05:51:21

  Becoming a Better Developer Part 3: Enjoy the Panorama

If you're trying to grow your startup you've come to the right place. Get my 170-page ebook on how to grow a startup and join thousands of self-funded entrepreneurs by subscribing to my newsletter at right. I’m writing this while sitting on a beach chair overlooking the Gulf of Guinea near Cape Coast in Ghana, West Africa. Although it’s slightly overcast the view is amazing, with whitewater stretching out in both directions as far as my laser-corrected eyes can see. Bein...

   Developer,Tips     2011-06-29 08:41:33

  It’s Not Too Late to Learn How to Code

Coding is sort of like a superpower; with it you can create things that millions of people see. You can change the way people behave, the way they think, and the way they interact with others. This is beyond awesome, but I’ve also met a lot of people that think that this ability is inaccessible to them. I’ve met a lot of “non-technical” people who seem to think that this superpower is only bestowed on those fortunate enough to have it come easily to them at a very early...

   Tips,Coding,Preparation,Interest     2011-10-17 11:26:38

  The ugliest C feature:

<tgmath.h> is a header provided by the standard C library, introduced in C99 to allow easier porting of Fortran numerical software to C. Fortran, unlike C, provides “intrinsic functions”, which are a part of the language and behave more like operators. While ordinary (“external”) functions behave similarly to C functions with respect to types (the types of arguments and parameters must match and the restult type is fixed), intrinsic functions accept arguments of...

   C,,Fortran,Intrinsic functions,C99,Ugly     2011-12-26 08:33:27

  Eleven Equations True Computer Science Geeks Should (at Least Pretend to) Know

This idea is a complete rip off an article that appeared in Wired a little while ago and it got me thinking what would my list for Computer Science look like?  Plus I thought it might be a fun post and unlike the Wired list this one goes to eleven.  So here they are in no particular order: Binomial Coefficient The Binomial Coefficient equation generates Pascal’s Triangle and gives you the coefficients for the Binomial Theorem these ideas are often attributed to Pa...

   Algorithms,Computer science,Euler formula,Fermat     2011-11-29 08:42:50