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  Why Dynamic Programming Languages Are Slow

In a statically typed language, the compiler knows the data-type of a variable and how to represent that. In a dynamically-typed language, it has to keep flag describing the actual type of the value of the variable, and the program has to perform a data-dependent branch on that value each time it manipulates a variable.  It also has to look up all methods and operators on it. The knock-on effect of this on branching and data locality is lethal to general purpose runtime performance. T...

   Dynamic language,Slow,Analysis     2012-03-26 15:33:11

  10 Ways to Be a More Productive Web Developer

We could all be more productive. There are many things we can do — some big, some small — that will enhance the way we work and improve the outcomes of our activities.Although I can’t promise that I’ll be able to help you cure all your productivity ailments, I do hope that I can provide you with a few useful, solid tips on streamlining your web development workflow and making every part of the development cycle move quickly and smoothly.Follow each one of these tips a...

   Ways,Efficiency,Web development,API,Fram     2011-09-26 11:25:29

  Don’t Call Yourself A Programmer, And Other Career Advice

If there was one course I could add to every engineering education, it wouldn’t involve compilers or gates or time complexity.  It would be Realities Of Your Industry 101, because we don’t teach them and this results in lots of unnecessary pain and suffering.  This post aspires to be README.txt for your career as a young engineer.  The goal is to make you happy, by filling in the gaps in your education regarding how the “real world” actually works.  ...

   Career,Programmer,Advice,Low level,Development     2011-10-29 07:09:23

  Why we don’t hire .NET programmers

Skip my post and read this one instead.  It says the same thing, but less offensively.  (Or, rather, more offensively to Facebook and Google employees, less offensive to .NET developers, though the underlying message is the same.) Tuesday midnight edit: After >500 comments, >1000 tweets, and >1000 Facebook likes, I’m closing comments on this thread so we can all get back to work.  The very last comment takes the cake, however, and is a fitting close.  Th...

   ASP.NET,High level,Low flexibility,Weakness     2011-12-20 08:43:28

  Welcome To The Latest Technology Of This ERA

In the era of 70’s, Hollywood showed us a glimpse of gadgets that we would be having in the 21st century. Here we are! Driving cars without a driver, having one phone in our wrists and another one in our pockets, and what not!? The promises that Hollywood made are eventually coming true. Here is a list of some latest technologies that we have never thought of if we go back to the 70’s and now they are so common. Waterproof Phone Now-a-days people are so addicted to phones that they ...

   GENERATOR,RESEARCH,APPS,TECHNOLOGY,ASACITATION.,HOLLYWOOD     2017-07-08 10:15:25

  Lessons from the Trenches

I believe that making a game is part art and part science, so it's no wonder that managing a game project is also part art and part science. Clearly if it was all science then the industry would get a collective F for not having made any significant progress over the last decade - all one has to do is just glance at the published postmortems to see that the same patterns are repeated over and over.A game has to be fun, engaging, grab users in the first two minutes and also keep their a...

   Game,Trenches,Tips,Game design,pattern     2011-10-10 05:08:50

  Reducing Code Nesting

"This guy’s code sucks!" It’s something we’ve all said or thought when we run into code we don’t like. Sometimes it’s because it’s buggy, sometimes it’s because it conforms to a style we don’t like, and sometimes it’s because it just feels wrong. Recently I found myself thinking this, and automatically jumping to the conclusion that the developer who wrote it was a novice. The code had a distinct property that I dislike: lots of ...

   Code nesting,Readability,Maintainability,Reduction     2012-01-02 08:13:46

  Scala Macros

This is the home page of project Kepler, an ongoing effort towards bringing compile-time metaprogramming to Scala. Our flavor of macros is reminiscent of Lisp macros, adapted to incorporate type safety and rich syntax. Unlike infamous C/C++ preprocessor macros, Scala macros: 1) are written in full-fledged Scala, 2) work with expression trees, not with raw strings, 3) cannot change syntax of Scala. You can learn more about our vision of metaprogramming from our talks. We propose to enrich Scala ...

   Scala,Macro,Efficiency,Maintainebility     2012-02-01 00:12:15

  I'm Retiring from PHP

I am retiring from PHP as my language of choice for personal side projects and new programming ventures. This was not an easy decision to come to, but one that I think is necessary for my love of programming to continue. You see, I'm not only a programmer because I love programming, but because I can not do anything else. History It all started in 1999 when I was in 8th grade. The Internet was really starting to get interesting and I wanted to start programming. I had picked up...

   PHP,Scala,Programming,Language     2011-06-27 07:36:25

  7 big mistakes that make your layout a disaster

Even though the web design field has become a real industry, building a website is part art, part science. The design of a website may attract people but it may also make them run away, it depends on the work of the web designer. The experience, the talent and the capacity of endeavor are the greatest tools of a web designer, a good layout is based on all of these and, besides that, it is a very time consuming activity.Making a good layout is difficult and judging its value is subjective, a desi...

   Web design,Mistakes,Content,White space     2011-11-24 03:36:23