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SEARCH KEYWORD -- Trenches



  Lessons from the Trenches

I believe that making a game is part art and part science, so it's no wonder that managing a game project is also part art and part science. Clearly if it was all science then the industry would get a collective F for not having made any significant progress over the last decade - all one has to do is just glance at the published postmortems to see that the same patterns are repeated over and over.A game has to be fun, engaging, grab users in the first two minutes and also keep their a...

   Game,Trenches,Tips,Game design,pattern     2011-10-10 05:08:50

  bakercom1 5 Ways to Make Your IT Staff Unpoachable

When it comes to hiring practices, the tables have turned – capsized, actually. After a global recession saw thousands of jobs lost in IT departments everywhere, now the race is on to hire swarms of top talent. The trouble is: There isn’t enough talent to go around, and the threat of losing key staff to “poachers” is growing daily. “In the current war for talent in Silicon Valley, a lot of leaders believe that it is not possible to compete with the Google an...

   IT,Experts,Keep,Unpoachable     2011-07-25 08:35:49