SEARCH KEYWORD -- Study
Making Your Tech Conference Presentation, and Experience, Not Suck
Tech conferences are incredibly expensive, and not just in dollars. Even free conferences like BarCamps incur the expense of the attendee’s time. Taking time off from work or family is a hassle at the very least, and it’s time that isn’t billable. The draw of the conference boils down to those 45 minute sessions, and speaker and attendee alike should make the most of it. Speakers often start off by wasting time. They front-load the presentation with worthless informatio...
Soft skill,Tech presentation,Advice,Highlight 2011-12-20 08:50:00
What the Heck are Algebraic Data Types? ( for Programmers )
This post is meant to be a gentle introduction to Algebraic Data Types. Some of you may be asking why you should learn Algebraic Data Types and how will they change your world? I am not going to answer that, but suffice it to say that Algebraic Data Types are the underpinning of the type systems to the ML derived languages, Haskell and OCaml included, and their construction and properties allow for the power (and inference) that accompanies these type systems. They are cropping...
Algebraic Data Type,Set,Operator,Programmer 2011-12-30 08:31:43
7 Resources Every JavaScript Developer Should Know
A web developer today is expected to be an expert in every aspect of their craft and JavaScript is no exception. Years ago JavaScript seemed to be more of an annoyance, producing those trailers at the bottom of the browser. This has changed and JavaScript is a first-class citizen as a functional programming language and what seems like an unlimited number of resources covering the language. I have been doing more and more JavaScript lately, both on the front-end and some node.js...
JavaScript,Resource,Study,Website 2012-03-15 12:54:40
What Happened to Software Engineering?
Over the past few years there has been an evolutionary shift in the world of software development. Not very long ago, the dominant Software Development Life Cycle (SDLC) methodology was the Waterfall Method with very specific phases that separated the construction phase from phases like design and test. The software development industry, still very new, was striving to find a repeatable, predictable process for developing software. The best model for this seemed to be the physical sc...
Software engineering,Software,Developmen 2011-09-07 10:42:34
How I Became a Programmer
I posted a very brief response to a post on HackerNews yesterday challenging the notion that 8 weeks of guided tutelage on Ruby on Rails is not going to produce someone who you might consider a "junior RoR developer." It did not garner many upvotes so I figured that like most conversation on the Internet it faded into the general ambient chatter. Imagine my surprise when I woke up to couple handfuls' worth of emails from around the world asking me what I did, how I did it, an...
Programmer,Advice,Method,Study 2011-11-24 09:14:50
Sequencing the Startup DNA on LinkedIn
What makes entrepreneurs different, and where do they come from? Are they born or taught? Are they unusually mobile in their careers? Does geography play a role? Do mentors and relationships matter?Numerous studies explore these questions by surveying hundreds of entrepreneurs. At LinkedIn, we take a different approach, on a different scale. By sifting through more than 120 million public profiles, we can analyze tens of thousands of startup founders’ [1]profiles – and find co...
Startup,Linkedin,Experience,Tips,DNA,Seq 2011-09-07 10:38:58
A Programmer’s Greatest Enemy
A programmer’s greatest enemy is getting stuck. A crucial skill in programming—and one that many of my beginning game programming students lack—is the ability to recognize when they’re stuck, to get out of being stuck, and to avoid getting stuck in the first place.Indeed, it’s a skill I’m still learning myself, although the contexts in which I still get stuck are shrinking with time, study, and experience.This morning, as I downloaded crash reports ...
Programming,Enemy,Stuck,Game design,Crash 2011-10-15 15:06:46
About HTML semantics and front-end architecture
A collection of thoughts, experiences, ideas that I like, and ideas that I have been experimenting with over the last year. It covers HTML semantics, components and approaches to front-end architecture, class naming patterns, and HTTP compression. We shall not cease from exploration And the end of all our exploring Will be to arrive where we started And know the place for the first time. T.S. Eliot — “Little Gidding†About semantics Semantics is the study of the relationshi...
HTML,SemanticsCSS,OO CSS 2012-03-16 08:42:55
Tips for Socializing With Friends During College
The shift from high school to college is a pivotal time in a young adult's life, complete with new responsibilities and the exciting opportunity to forge new relationships. Navigating social life in college can be daunting for many, but with the right tips, it's entirely possible to create a fulfilling social experience while still maintaining academic focus. From joining interest-based campus clubs to managing a healthy balance between studies and socializing, there are several strategies to en...
SOCIAL NETWORK,COLLEGE 2024-04-16 06:40:55
Opinion: The Elusive 'Quick Iteration' - Tips for Indie Devs
[In this reprinted #altdevblogaday-opinion piece, WB Games/Kindling Games' Kristen Bornemann offers independent developers advice on iterating and shipping their projects as fast as possible.] From agile and scrum to extreme programming, everyone's trying to nail down what it takes to iterate on products quickly and efficiently. There are a lot of methodologies that you can employ to guide you through shipping products. But today, I'll be talking specifically about video games and how, as a...
Game,Electronic,Efficient,Development me 2011-08-15 07:41:47
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