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  Understanding PHP's internal function definitions

Welcome to the second part of the “PHP’s Source Code For PHP Developers” series. In the previous part ircmaxell explained where you can find the PHP source code and how it is basically structured and also gave a small introduction to C (as that’s the language PHP is written in). If you missed that post, you probably should read it before starting with this one. What we’ll cover in this article is locating the definitions of internal functions in t...

   PHP,internal function,definition,rationale     2012-03-16 10:46:26

  Oracle CEO Mark Hurd : IBM PureSystem is far behind Oracle

Oracle CEO Mark Hurd had an interview with Chinese media in San Francisco on 19th April. Mark Hurd first introduced different levels of Oracle's overall strategy: 1) the product must achieve best among similar products; 2) system open, vertical integration to provide customers with maximum performance; 3) Industry specific solutions; 4) give users the right to choose and the integration of the cloud environment (private cloud, public cloud, mixed cloud). In addition, Mark Hurd share his own...

   Oracle,IBM,Pureystem,Hardware/Software     2012-04-19 07:17:24

  Learning Go

This year I'm going to try a new programming language - Go. I had this notion that compiled, type based languages are overly complex and reduces developer efficiency. However, after doing some reading about Go, it appeared to take a different path from the rest and felt like something worth trying. Acquainting a programming language is a journey. First few steps you take with it will define your perception about it. These first few steps went well for me with Go and it felt lik...

   Go,Google,Learning,Resource     2012-01-05 08:09:55

  Kicking ass together: How to improve coding skills as a group

Over the last year and a half, I have worked with a small group of students and staff to create an excellent online learning community at Mendicant University. Unfortunately, because Mendicant is something that we’re intentionally scaling at a very slow pace, we won’t directly reach as many people as we’d like to any time soon. In this post, I’ve collected some of the things that I think contribute to making Mendicant University a great place to learn. I’d love...

   Code skill,Group,Improvement,Efficiency     2012-01-31 23:59:33

  JavaScript Attack/Defend

As developers and designers we work hard to build visually attractive, fast and easy to maintain applications. Our goals are to make sure the applications we build stick to users and keep them coming back for more. Security is not always at the forefront of our minds. No one intentionally builds insecure software but often a lack of security knowledge leads developers to build vulnerabilities into their applications. In this article we are going to examine two web security attacks, how they are ...

   JavaScript,Attack,Defend,Security,Cross site     2011-10-13 13:09:11

  How to create offline HTML5 web apps in 5 easy steps

Among all cool new features introduced by HTML5, the possibility of caching web pages for offline use is definitely one of my favorites. Today, I’m glad to show you how you can create a page that will be available for offline browsing.Getting startedView DemoDownload files1 – Add HTML5 doctypeThe first thing to do is create a valid HTML5 document. The HTML5 doctype is easier to remember than ones used for xhtml:<!DOCTYPE html> <html> ... Create a file named index...

   Offline store,Steps,demo,Html5,Cache     2011-09-20 13:15:45

  C++11 multithreading tutorial

The code for this tutorial is on GitHub: https://github.com/sol-prog/threads. In my previous tutorials I’ve presented some of the newest C++11 additions to the language: regular expressions, raw strings and lambdas. Perhaps one of the biggest change to the language is the addition of multithreading support. Before C++11, it was possible to target multicore computers using OS facilities (pthreads on Unix like systems) or libraries like OpenMP and MPI. This tutorial is meant to get you st...

   C++,Multithreading,Standard 11,Demo     2011-12-18 00:50:35

  Get vs Post in HTML form

In HTML, one can specify two different submission methods for a form. The method is specified inside a FORM element, using the METHOD attribute. The difference between METHOD="GET" (the default) and METHOD="POST" is primarily defined in terms of form data encoding. The official recommendations say that "GET" should be used if and only if the form processing is idempotent, which typically means a pure query form. Generally it is advisabl...

   Get,Post,HTML,form,data submission     2011-05-10 11:12:04

   Move.Me Writing Your Own WebSocket Server

The WebSocket protocol has applications beyond plain vanilla web development.  I will explain how the protocol works, how to implement your own server and share some insights I had along the way. Before we get down and dirty, I will explain what I’ve been doing with it. At this point I expect many of you are saying “I’m not working on a web game this doesn’t seem relevant to me.” Well, neither am I. I embed a WebSocket server into my game engine and wit...

   Socket,NetWorking,WebSocket,Server development     2012-01-28 07:06:43

  Feature: The History Of Mobile Gaming

Mobile phones have come a long way since the unsightly bricks of the 1980s. The sleek handsets of today are a fraction the size of their ancestors, yet exponentially more powerful. While the implications for communication have been profound, there have been many other applications for this technology. Modern devices are capable of supporting increasingly complex software, innovative interfaces and networking capabilities, and the gaming sector has been one of the biggest benefactors of this.Much...

   Game,Mobile,History,Feature, Game on mobile device     2011-10-12 11:44:30