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  Asynchronous UIs - the future of web user interfaces

It's an interesting time to be working on the frontend now. We have new technologies such as HTML5, CSS3, Canvas and WebGL; all of which greatly increase the possibilities for web application development. The world is our oyster!However, there's also another trend I've noticed. Web developers are still stuck in the request/response mindset. I call it the 'click and wait' approach - where every UI interaction results in a delay before another interaction can be performed. That's the process they'...

   AJAX,Asynchronous UI,AUI,User interface     2011-11-18 08:55:08

  True Scala complexity

Update 2: Sorry for the downtime. Leave it to the distributed systems guy to make his blog unavailable. Nginx saves the day.It’s always frustrating reading rants about Scala because they never articulate the actual complexities in the core language.Understandable—this post is intended fill that gap, and it wasn’t exactly easy to put together. But there’s been so much resistance to the very thought that the complexity exists at all, even from on up high, that I thou...

   Scala,Complexity     2012-01-10 07:17:07

  Scala feels like EJB 2, and other thoughts

At Devoxx last week I used the phrase "Scala feels like EJB 2 to me". What was on my mind?ScalaFor a number of years on this blog I've been mentioning a desire to write a post about Scala. Writing such a post is not easy, because anyone who has been paying attention to anti-Scala blog posts will know that writing one is a sure fire way of getting flamed. The Scala community is not tolerant of dissent.But ultimately, I felt that it was important for me to speak out and express my opinions. As I s...

   Scala,Module,EJB,Concurrency,Feature     2011-11-22 08:29:44

  Why, oh WHY, do those #?@! nutheads use vi?

Yes, even if you can't believe it, there are a lot fans of the 30-years-old vi editor (or its more recent, just-15-years-old, best clone & great improvement, vim). No, they are not dinosaurs who don't want to catch up with the times - the community of vi users just keeps growing: myself, I only got started 2 years ago (after over 10 years of being a professional programmer). Friends of mine are converting today. Heck, most vi users were not even born when...

   Linux,Vi,Vim,Advantage,History     2012-02-05 07:21:17

  Breakdown Kubernetes Container Runtime

Keeping on learning Kubernetes piece by piece and having a deeper understanding of its advantages, I am no longer shocked at its rapid development and popularity. Though backed by big companies like Google is undoubtedly the push, its design, features, and convenience are the biggest attraction. Most of all, it disintegrates the monolithic Internet system governance and lifecycle and offers a new management method. Kubernetes is a set of concepts, including various resource types like Pod, Deplo...

   KUBERNETES,CONTAINER     2021-05-15 04:06:48

  Coding tricks of game developers

If you've got any real world programming experience then no doubt at some point you've had to resort to some quick and dirty fix to get a problem solved or a feature implemented while a deadline loomed large. Game developers often experience a horrific "crunch" (also known as a "death march"), which happens in the last few months of a project leading up to the game's release date. Failing to meet the deadline can often mean the project gets cancelled or even worse, you lose your job. So w...

   Tricks,Advice,Gamedesign,Plan     2012-02-12 04:50:30

  Thoughts on Python 3

I spent the last couple of days thinking about Python 3's current state a lot. While it might not appear to be the case, I do love Python as a language and especially the direction it's heading in. Python has been not only part of my life for the last couple of five years, it has been the largest part by far. Let there be a warning upfront: this is a very personal post. I counted a hundred instances of a certain capital letter in this text. That's because I am very grateful for all the opport...

   Python,Python 3,Feature,Drawback,Embrace     2011-12-07 08:46:47

  Kubernetes Authentication & Authorization 101

If we want to build a system with user modules, Authentication and Authorization are something that we can never ignore, though they could be fuzzy to understand. Authentication (from Greek: αὐθεντικÏŒς authentikos, “real, genuine”, from αὐθέντης authentes, “author”) is the act of proving an assertion, such as the identity of a computer s...

   RBAC,AUTHORIZATION,AUTHENTICATION,KUBERNETES     2021-06-05 23:19:18

  Top 9 Most Popular Programming Languages In IT Companies

1.) C LanguageC  Language is a general-purpose computer programming language developed between 1969 and 1973by Dennis Ritchie at the Bell Telephone Laboratoriesfor use with the Unix operating system.Although C was designed for implementing system software. it is also widely used for developing portable application software.?0102030405060708091011#include <stdio.h> int main(void) { printf("hello, world!\n");&nbs...

   C,Java,C#,C++,Ruby,Popular programming l     2011-04-27 09:21:52

  40+ Techniques to enhance your php code

1. Do not use relative paths , instead define a ROOT path Its quite common to see such lines : 1require_once('../../lib/some_class.php'); This approach has many drawbacks : It first searches for directories specified in the include paths of php , then looks from the current directory. So many directories are checked. When a script is included by another script in a different directory , its base directory changes to that of the including script. Another issue , is that when a script is being ru...

   PHP,Quirk,Trick,Efficiency,Techniques     2012-04-10 13:06:55