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  Set Theory in C++11

Have you ever felt the need to perform set theoretic operations on types? Not really? Me neither, but I thought it’s a fun thing to try out. So, if you ever feel the need of using type sets, C++11 makes it quite easy to do so. Especially variadic templates allow for a much more condensed syntax compared to type list constructs formerly used. (Disclaimer: This is rather a proof of concept, but maybe somebody comes up with a useful scenario.) Let’s start by d...

   C++,set theory,Math     2012-03-11 13:15:55

  10 super useful PHP snippets you probably haven’t seen

When working with PHP, it is very useful to have a “toolbox” of handy functions and code snippets that can save lots of time when needed. Today, I’m going to show you 10 super useful code snippets that you probably never heard of. Text messaging with PHP using the TextMagic API If for some reason, you need to send text messages to your clients cell phones, you should definitely have a look to TextMagic. They provide an easy API which allow you to send SMS to cell...

   PHP,Code,Snippet,Useful code segment     2012-01-19 11:07:16

  Getting the most out of your pixels - adapting to view state changes

In Windows 8, your apps run on a variety of screen sizes and under various view states. A user might have your app snapped to the side of a 25-inch desktop monitor, or fill the whole screen of a 10-inch widescreen tablet. In each case, you want your app to take full advantage of the available space. In this post, I show you how you can track the current size and view state of your app in code, and give you tips on how to write your app in the Windows 8 Consumer Preview to handle screen si...

   Windos 8,Metro,Resolution,Style     2012-04-23 06:13:02

  Battlelog: Modern Web Applications are Here

It's the shooter season of the year and this fall was all about Modern Warfare 3 versus Battlefield 3. And being the kind of game they are they also try to keep their audience playing by introducing some additional level of engagement. Both Call of Duty and Battlefield introduced their own online community websites and statistic platforms. Call of Duty has Elite, Battlefield has Battelog.But just because these services are sitting in the same spot it does not mean they are in any way similar. An...

   Game,Call of duty,Elite,Battlelog,Web platform     2011-11-15 08:11:40

  Our Go Cache Library Choices

In Build a Go KV Cache from Scratch in 20 minutes, I walked you through what matters when writing a local cache, and eventually implemented one, whose performance was beaten badly by that of the popular go-cache on Github though. However, the bright side is that we can learn a lot from those excellent Github Go cache products, studying their features, applicable scenarios, and implementations, and extracting what we need. In this article, I will mainly analyze and compare the four...

   GOLANG,CACHE,GO-CACHE,BIGCACHE,GOURPCACHE     2022-04-16 07:48:11

  A Sip of Go Log

Logging is indispensable in any code that we need its support both in debugging and in statistics. However, a package that filled withfmt.Println/fmt.Printf printing various messages can never be considered a read-to-be-adopted package, which can be optimized by a simple change, using Golang’s native log package to print information to standard output or to a file. Then, how to apply the log package? Are there any limitations? If so, can we seek open-source packages? Let&rsq...

   GOLANG,LOGGING     2022-06-16 05:43:24

  Functional Programming in C++

Probably everyone reading this has heard “functional programming” put forth as something that is supposed to bring benefits to software development, or even heard it touted as a silver bullet.  However, a trip to Wikipedia for some more information can be initially off-putting, with early references to lambda calculus and formal systems.  It isn’t immediately clear what that has to do with writing better software. My pragmatic summary:  A large fraction of th...

   C++,Functional programming     2012-04-28 06:16:37

  Developing Game Audio with the Web Audio API

Caution: This article discusses APIs that are not yet fully standardized and still in flux. Be cautious when using experimental APIs in your own projects. Introduction Audio is a huge part of what makes multimedia experiences so compelling. If you've ever tried watching a movie with the sound off, you've probably noticed this. Games are no exception! My fondest video game memories are of the music and sound effects. Now, in many cases nearly two decades after playing my favorites, I still c...

   Web Audio,HTML5,Game audio     2012-04-15 01:25:23

  Learning Server-Side JavaScript with Node.js

Node.js is all the buzz at the moment, and makes creating high performance, real-time web applications easy. It allows JavaScript to be used end to end, both on the server and on the client. This tutorial will walk you through the installation of Node and your first “Hello World” program, to building a scalable streaming Twitter server.What is Node.js?JavaScript has traditionally only run in the web browser, but recently there has been considerable interest in bringing it to the...

   JavaScript,Server side,Node.js.Implement     2011-09-20 13:33:15

  The Essence of Google Dart: Building Applications, Snapshots, Isolates

WÑ–th thousands of programming languages floating around, why is Google introducing Google Dart? What can it possibly add? The short answer: the Google Dart team wanted a language well suited to modern application development, both on the server and the (mobile) client. Some of Dart's features address problems that languages like Java or Javascript have long had. Dart's Snapshots resemble Smalltalk images, allowing (nearly) instant application startup and wi...

   Dart,Google,Client side,Web,Language,Snapshort,Isolate     2011-10-24 11:41:16