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  Want to write some code? Get away from your computer!

I’ve recently realised something. The best place to write code isn’t in front of your computer, with your compiler, IDE and tools. The best place to write code is far, far away from any of these tools – somewhere where you can think properly. For a language with which you are fairly familiar, the mechanics of translating the program in your mind to a program that the compiler can compile (or the interpreter can interpret) is fairly easy – it’s coming ...

   Program,Goo dcode, Away, Use mind     2011-03-30 23:48:10

  Tips for Socializing With Friends During College

The shift from high school to college is a pivotal time in a young adult's life, complete with new responsibilities and the exciting opportunity to forge new relationships. Navigating social life in college can be daunting for many, but with the right tips, it's entirely possible to create a fulfilling social experience while still maintaining academic focus. From joining interest-based campus clubs to managing a healthy balance between studies and socializing, there are several strategies to en...

   SOCIAL NETWORK,COLLEGE     2024-04-16 06:40:55

  Tips for a better first-time hackathon experience

Here are a few things you can consider. These are by no means the only way to go about hackathons, just what's worked for me.ProjectI strongly strongly recommend doing something you haven't done before. Even if you're going into a hackathon with the intention of winning, trying something new is always fun and will keep you engaged throughout the event. Jump into mobile development, try hardware hacking, write a compiler, whatever; it's always fun to try out new things.Sticking to things you're c...

   hackathon     2014-03-31 07:25:09

   Opinion: The Elusive 'Quick Iteration' - Tips for Indie Devs

[In this reprinted #altdevblogaday-opinion piece, WB Games/Kindling Games' Kristen Bornemann offers independent developers advice on iterating and shipping their projects as fast as possible.] From agile and scrum to extreme programming, everyone's trying to nail down what it takes to iterate on products quickly and efficiently. There are a lot of methodologies that you can employ to guide you through shipping products. But today, I'll be talking specifically about video games and how, as a...

   Game,Electronic,Efficient,Development me     2011-08-15 07:41:47

  Coding tricks of game developers

If you've got any real world programming experience then no doubt at some point you've had to resort to some quick and dirty fix to get a problem solved or a feature implemented while a deadline loomed large. Game developers often experience a horrific "crunch" (also known as a "death march"), which happens in the last few months of a project leading up to the game's release date. Failing to meet the deadline can often mean the project gets cancelled or even worse, you lose your job. So w...

   Tricks,Advice,Gamedesign,Plan     2012-02-12 04:50:30

  Functional Programming For Object Oriented Programmers

After recently remarking about how I finally "got" functional programming I was asked by one of my millions of twitter followers... ¬_¬ to write up an explanation of a small F# program spoken in terms that fellow O-O programmers would understand. Before I become too entrenched into the functional programming way of thinking, that is, and can't explain it anymore. As a former tutor this is one of the major problems with being able to teach something once you understand it. You've ...

   Functional programming,OOP,F#,Pattern     2011-11-25 13:49:16

  What Can We Learn From Dennis Ritchie?

As we noted earlier this week, one of the founding fathers of UNIX and the creator of C, Dennis Ritchie, passed away last weekend. While I feel that many in computer science and related fields knew of Ritchie’s importance to the growth and development of, well, everything to do with computing, I think it’s valuable to look back at his accomplishments and place him high in the CS pantheon already populated by Lovelace, Turing, and (although this crowing will be controversial, at lea...

   C,Father,Dennis Ritchie,Death,Father of C,UNIX     2011-10-17 10:12:02

  C Macro Tips and Tricks

Preprocessor vs Compiler To properly understand C macros, you must understand how a C program is compiled. In particular, you must understand the different things that happen in the preprocessor and in the compiler. The preprocessor runs first, as the name implies. It performs some simple textual manipulations, such as: Stripping comments. Resolving #include directives and replacing them with the contents of the included file. Evaluating #if and #ifdef directives. Evaluating #defin...

   C,Macro,Preprocessor,Trick     2012-05-01 06:49:05

  How Chinese tech websites survive

As a tech site which aims to share knowledge and experience, content is its core value. To attract readers, it needs to produce valuable content and keep the originality of the content. When an article is published on a site, it should be a copyrighted property of that site or the original author while others should be very careful when considering to copy that article to their own site. They should generally avoid to copying the whole content of the article. However, in reality, this is no...

   WEBSITE,COPYRIGHT,CHINESE     2017-08-08 21:54:32

  Building an iPhone application.

One of my New Years resolutions was to finally learn the iOS SDK and build a 'real' application.I am happy to report that progress is going really well and wanted to share something that I have noticed about iOS programming.It only looks scary... it's not. It's actually very easy.Now, I am not building Mail, Angry Birds or Photosynth or anything, but the core concepts of the SDK are not that bad once you spend some time learning delegation. If you don't understand delegation, iOS programmi...

   Apple,iOS,Application development     2012-01-28 07:03:36