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  Decision Trees in C#

Decision trees are simple predictive models which map input attributes to a target value using simple conditional rules. Trees are commonly used in problems whose solutions must be readily understandable or explainable by humans, such as in computer-aided diagnostics and credit analysis. Download source code Download sample applications Download the full Accord.NET Framework Introduction Decision Trees give a direct and intuitive way for obtaining the classification of a new instance f...

   C#,Decision tree     2012-03-23 10:00:56

  Why Emacs?

PreludeIf you are a professional writer – i.e., if someone else is getting paid to worry about how your words are formatted and printed – Emacs outshines all other editing software in approximately the same way that the noonday sun does the stars. It is not just bigger and brighter; it simply makes everything else vanish.Neal StephensonIn the Beginning … Was the Command LineI’m an Emacs user and I’m proud of the fact. I know my reasons for using it (and loving i...

   Emacs,Linux,IDE,Editor,Usage     2011-11-21 10:22:05

  A re-introduction to JavaScript

Introduction Why a re-introduction? Because JavaScript has a reasonable claim to being the world's most misunderstood programming language. While often derided as a toy, beneath its deceptive simplicity lie some powerful language features. 2005 saw the launch of a number of high-profile JavaScript applications, showing that deeper knowledge of this technology is an important skill for any web developer. It's useful to start with an idea of the language's history. JavaScript was created in 1...

   JavaScript,Types,Array,Re-introduction,OOP     2012-02-09 05:38:08

  Top 15+ Best Practices for Writing Super Readable Code

Twice a month, we revisit some of our readers’ favorite posts from throughout the history of Nettuts+.Code readability is a universal subject in the world of computer programming. It’s one of the first things we learn as developers. This article will detail the fifteen most important best practices when writing readable code.1 - Commenting & DocumentationIDE’s (Integrated Development Environment) have come a long way in the past few years. This made commenting your ...

   Readable,Source Code,Refactor,Comment.OO     2011-04-11 02:20:08

  True Scala complexity

Update 2: Sorry for the downtime. Leave it to the distributed systems guy to make his blog unavailable. Nginx saves the day.It’s always frustrating reading rants about Scala because they never articulate the actual complexities in the core language.Understandable—this post is intended fill that gap, and it wasn’t exactly easy to put together. But there’s been so much resistance to the very thought that the complexity exists at all, even from on up high, that I thou...

   Scala,Complexity     2012-01-10 07:17:07

  Signs that you're a bad programmer

1. Inability to reason about codeReasoning about code means being able to follow the execution path ("running the program in your head") while knowing what the goal of the code is.SymptomsThe presence of "voodoo code", or code that has no effect on the goal of the program but is diligently maintained anyway (such as initializing variables that are never used, calling functions that are irrelevant to the goal, producing output that is not used, etc.)Executing idempotent functions multiple times (...

   Sign,Programmer,Characteristics,Knowledge,Skill     2011-10-20 08:56:16