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  10 Questions with Facebook Research Engineer – Andrei Alexandrescu

Today we caught up with Andrei Alexandrescu for a “10 Question” interview. He is a Romanian born research engineer at Facebook living in the US, you can contact him on his website erdani.com or @incomputable. We will talk about some of the juicy stuff that going on at Facebook, so let’s get started. Hello Andrei, welcome on Server-Side Magazine. 1. Tell us a little bit about yourself. Who are you? Where and what do you work? Who am I? Ah, the coffee breath of one talki...

   C++,Facebook,PHP,Future,Machine learning     2012-02-06 08:08:12

  Tricks with Direct Memory Access in Java

Java was initially designed as a safe managed environment. Nevertheless, Java HotSpot VM contains a “backdoor” that provides a number of low-level operations to manipulate memory and threads directly. This backdoor – sun.misc.Unsafe â€“ is widely used by JDK itself in packages like java.nio or java.util.concurrent. It is hard to imagine a Java developer that uses this backdoor in any regular development because this API is extremely dangerous...

   Java,Directly memory access,Tricks,JVM     2012-02-13 05:31:19

  Why Flash didn’t work out on mobile devices

The debate over whether supporting the Adobe Flash plug-in on mobile devices is a feature or not is over. Last night, ZDNet got hold of a leaked Adobe announcement: It’s abandoning its work on Flash for mobile. It’s not a huge surprise that it came to this, since Adobe had been struggling to optimize the performance, and the tide has been turning toward HTML5.From the Adobe announcement ZDNet published:Our future work with Flash on mobile devices will be focused on enabling Fl...

   Flash,HTML5,Advantage,Merit,Mobile device,Support     2011-11-15 03:15:12

  Why Software Projects are Terrible and How Not To Fix Them

If you are a good developer and you’ve worked in bad organizations, you often have ideas to improve the process.  The famous Joel Test is a collection of 12 such ideas.  Some of these ideas have universal acceptance within the software industry (say, using source control), while others might be slightly more controversial (TDD).  But for any particular methodology, whether it is universally accepted or only “mostly” accepted, there are a multitude of o...

   Software,Development,Debug,Design     2011-11-21 10:27:05

  Python object creation sequence

[The Python version described in this article is 3.x] This article aims to explore the process of creating new objects in Python. As I explained in a previous article, object creation is just a special case of calling a callable. Consider this Python code: class Joe: pass j = Joe() What happens when j = Joe() is executed? Python sees it as a call to the callable Joe, and routes it to the internal function PyObject_Call, with Joe passed as the first argument. PyObject_Call looks at the ty...

   Python,Object creation     2012-04-16 15:03:55

  The Ultimate GetElementsByClassName, Anno 2008

Two and a half years ago, I released the first version of getElementsByClassName. With how web browsers has evolved since, I thought I’d release a real ultimate version, dated 2008. Native Web Browser SupportSafari 3.1 has native getElmentsByClassName support, and upcoming Firefox 3 and Opera 9.5 will have it too. It only leaves out, you’ve guessed it, Internet Explorer.The Necessity Of This ScriptLiving in a world where Microsoft is halting every possible way t...

   JavaScript,geElementsByClassName,Cross browser compatible,Implementation     2011-11-26 02:46:20

  Android hardware fails more than iPhone, BlackBerry; repairs cost carriers $2 billion

Repairs to Android smartphones cost wireless carriers $2 billion per year according to a new year-long WDS study that tracked 600,000 support calls around the globe. Android’s popularity and the introduction of a number of low-cost smartphones has put a strain on the wireless business model, WDS noted in its report. “Deployment by more than 25 OEMs and lower-cost product coming to market is leading to higher than average rates of hardware failures and, in turn, return and repair cos...

   Android,iPhone,Blackberry,Hardware,Cost     2011-11-03 13:26:42

  Audio API in Android development

Mobile devices of the first generation were not capable of playing any sounds except monophonic ringtones. Today any smartphone platform supports playback, record and to some extent manipulation of digital sound, often up to CD quality.Android is no exception to that. Even older 1.5 devices can do a lot of things with digital audio. However, due to lack of guidance, a developer who is doing his first audio feature might miss some of the available API facilities, or might choose the approach that...

   Audio,Android,MediaPlayer,AudioTrack,Sou     2011-04-21 11:32:32

  #46 – Why software sucks

No one makes bad software on purpose. No benevolent programmer has ever sat down, planning out weeks of work, with the intention of frustrating people and making them cry. Bad software, or bad anything, happens because making things is hard, making good things doubly so. The three things that make it difficult are: Possessing the diverse skills needed not to suck.Understanding who you’re making the thing for.Orchestrating the interplay of skills, egos and constraints over the course of...

   Software design,Sucks,Software industry     2012-03-19 13:10:37

  10 Object Oriented Design principles Java programmer should know

Object Oriented Design Principles are core of OOPS programming but I have seen most of Java programmer chasing design patterns like Singleton pattern , Decorator pattern or Observer pattern but not putting enough attention on Object oriented analysis and design or following these design principles. I have regularly seen Java programmers and developers of various experience level who either doesn't heard about these OOPS and SOLID design principle or simply doesn't know what benefits a particular...

   OOP design,Principle,Java     2012-03-14 13:51:38