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   Opinion: The Elusive 'Quick Iteration' - Tips for Indie Devs

[In this reprinted #altdevblogaday-opinion piece, WB Games/Kindling Games' Kristen Bornemann offers independent developers advice on iterating and shipping their projects as fast as possible.] From agile and scrum to extreme programming, everyone's trying to nail down what it takes to iterate on products quickly and efficiently. There are a lot of methodologies that you can employ to guide you through shipping products. But today, I'll be talking specifically about video games and how, as a...

   Game,Electronic,Efficient,Development me     2011-08-15 07:41:47

  Handling Plugins In PHP

A common problem that developers face when building applications is how to allow the application to be "plug-able" at runtime.  Meaning, to allow non-core code to modify the way an application is processed at runtime.  There are a lot of different ways that this can be done, and lots of examples of it in real life.  Over a year ago, I wrote a StackOverflow Answer on this topic.  However, I think it deserves another look.  So let's look at some patterns and common im...

   PHP,Plugin,Handling     2012-03-11 13:18:39

  Programming Languages for Machine Learning Implementations

Machine learning algorithms have a much better chance of being widely adopted if they are implemented in some easy-to-use code. There are several important concerns associated with machine learning which stress programming languages on the ease-of-use vs. speed frontier.Speed The rate at which data sources are growing seems to be outstripping the rate at which computational power is growing, so it is important that we be able to eak out every bit of computational power. Garbage collected la...

   Programming language,Machine learning,Development     2011-11-16 08:22:17

  Redesigning the Technical Hiring Process

Since my last post on technical interviews, I’ve been fairly involved in hiring at Pulse as we grew our team from 6 people when I joined last November to 14 full-timers. In my previous post, I suggested that technical interviews, in the conventional sense, are not especially effective (by technical interviews, I mean the traditional 45 minute coding-at-a-whiteboard and algorithm puzzlers interviews). Those do a great job of telling you how well a candidate is at acing those types o...

   Career,Recruitment,Process,Developer,Ski     2011-09-14 12:01:37

  Skills Needed to be a Web Developer in 2011

Many web developers think they already have all the knowledge they need to continue their careers. Check out this list of the ten skills all web developers must have to succeed in 2011 and beyond, and see how you measure up.1) Speak The Basic Languages of the WebBesides the content mark-up of HTML and the style rich sheets of CSS, how are you at your JavaScript and other advanced DHTML features? HTML 5, the latest upcoming W3C standard, includes audio and video embedding, database connectivity a...

   HTML5,Web skills,PHP,.NET,Java     2011-05-12 00:47:49

  Parallel Javascript

Lately the ideas for a parallel, shared memory JavaScript have begun to take shape. I’ve been discussing with various JavaScript luminaries and it seems like a design is starting to emerge. This post serves as a documentation of the basic ideas; I’m sure the details will change as we go along. User Model The model is that a JavaScript worker (the “parent”) may spawn a number of child tasks (the “children”). The parent is suspended while the children exe...

   Parallel JavaScript,API,Spawn,Parent,Task     2012-01-11 12:02:00

  How to write good requirements

Requirements are pretty ubiquitous in the embedded world. They are used to define tasks, help coordinate large development efforts, and to communicate the behavior of the desired end product between the developers and the customer. When done right, requirements can be very useful. Unfortunately, if you spend much time working in the embedded world you quickly discover that there are a lot of bad requirements. And then when you try to go fix them, you quickly discover that writing good req...

   Requirement gathering,Good requirement     2012-02-18 12:53:15

  Automate Everything

Performing manual, repetitive tasks enrages me. I used to think this was a corollary of being a programmer, but I’ve come to suspect (or hope) that this behaviour is inherent in being human. But being able to hack together scripts simply makes it much easier to go from a state of rage to a basic solution in a very small amount of time. As a side point, this is one of the reasons that teaching the basics of programming in schools is so important. It’s hard to think of any j...

   Automate,Email,Repeative     2012-02-07 06:21:19

  Why is single threaded Redis so fast

Redis is a high-performance, in-memory key-value database. According to official test reports, it can support around 100,000 QPS (queries per second) on a single machine. However, Redis uses a single-threaded architecture in its design. Why does Redis still have such high performance with a single-threaded design? Wouldn't it be better to use multiple threads for concurrent request processing? In this article, let's explore why Redis has a single-threaded architecture and still maintains its spe...

   REDIS,SINGLE-THREADED,MULTI-THREADING     2023-02-28 05:16:22

  A Brief Guide to Voice Navigation and the Future of UX Design

Voice devices are now everywhere, whether you like them or not. Amazon's Alexa, Google's Assistant, and Apple's Siri have proved that voice interactions are not from science fiction films but part of our new reality. Just as touch screens, voice interaction with devices will completely revolutionize how we interact with our computers, smartphones, and watches (and even cars and houses) in the coming years. But you might ask yourself, why is it evolving at such a fast speed? Well, there are many ...

   UX DESIGN     2021-11-25 02:24:55