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  Simplicity Oriented Programming


After few years on Warsztat (a Polish gamedev site) I’ve noticed an interesting phenomenon. Every now and then there are Compos (programming competitions) organized in two different flavours. Some compos are single-run events that last only few hours, others are long-term (several days/weeks). And as an extra catch, the former are usually restricted to basic APIs (SDL, OpenGL etc) while the latter are free-for-all (all sorts of engines, UDK/Unity allowed). Now, results are somewhat shocking. M...

   Programming,Research,Advice,Time efficie     2011-08-04 01:55:40


  What drives the popularity of Node.js?


JavaScript is a programming language which can be used on both front end and back end. Its popularity should mainly be attributed to its power in front end side. While people seem not realize its power in back end until the appearance of Node.js.  Node.js is a server-side software system designed for writing scalable Internet applications, notably web servers. Programs are written on the server side in JavaScript, using event-driven, asynchronous...

   Node.ks,Popularity,NPM     2013-07-24 01:22:58


  Beauty of code : How to write graceful PHP code


Writing good code is an art. In order to achieve this, it is necessary to develop good programming habits at the beginning. Good programming habits not only contributes to the early project design (modular),but also allows you to the code easier to understand, so that the maintenance of the code is easier. Bad programming habits will result in more code bugs, and will make future maintenance work difficult. We introduce some good programming habits taking PHP as example. Hope this will help you....

   PHP,Good code     2012-08-26 12:23:03


  Why would I learn C++11, having known C and C++?


I am a programmer in C and C++, although I don't stick to either language and write a mixture of the two. Sometimes having code in classes, possibly with operator overloading, or templates and the oh so great STL is obviously a better way. Sometimes use of a simple C function pointer is much much more readable and clear. So I find beauty and practicality in both languages. I don't want to get into the discussion of "If you mix them and compile with a C++ compiler, it's not a mix ...

   C++11,New feature,Study     2012-03-16 08:44:38


  Code Optimization Techniques for Graphics Processing Units


Books on parallel programming theory often talk about such weird beasts like the PRAM model, a hypothetical hardware that would provide the programmer with a number of processors that is proportional to the input size of the problem at hand. Modern general purpose computers afford only a few processing units; four is currently a reasonable number. This limitation makes the development of highly parallel applications quite difficult to the average computer user. However, the low cost and th...

   Optimazation,GUI,Graphic processing     2011-12-18 01:11:53


  The Go Programming Language Turns Two


Two years ago a small team at Google went public with their fledgling project - the Go Programming Language. They presented a language spec, two compilers, a modest standard library, some novel tools, and plenty of accurate (albeit succinct) documentation. They watched with excitement as programmers around the world began to play with Go. The team continued to iterate and improve on what they had built, and were gradually joined by dozens - and then hundreds - of programmers from the open source...

   Go,Google,Evolution,Development     2011-11-11 02:40:55


  How can I teach a bright person, with no programming experience, how to program?


I usually prescribe the same sequence for anyone who wants to learn programming. It's very theoretical, but it lays a good foundation. It should take three or four months of fulltime study, but programming isn't something you learn overnight.If you can't get through this sequence, you're not going to be able to program, so you might as well give up now.Code, by Charles Petzold.The C Programming Language, K&RThe Structure and Interpretation of Computer Programs, Abelson and Sussman.My rule is...

   Steps,Programming,No experience,No knowledge     2011-11-07 08:27:48


  A Better Way to Learn How to Program


Learning how to program can be a nightmare. An aspiring coder has to jump through many unpleasant hoops and mysterious error messages just to get "Hello, World!" printed on the screen. Then, she's left wondering, "OK, now what? How do I actually build something?"As game developers seeing someone struggle through this, we should be screaming, “NOOOOO!” The whole thing reeks of bad game design: a lot of work with no reward, unclear failure cases, advanced features pushed on new players, etc. I...

   Programming pattern,Game design,Derivati     2011-09-19 13:51:17


  Programming is a Super Power


In a society where technology and the Internet have become incredibly prominent elements of our daily lives, being able to program is akin to having a super power. In fact, a programmer is able to not only easily interact with cutting edge technology, but also to take advantage of said technology to transform pure thoughts into something as tangible and useful as software.I would argue that there has never been a more exciting time for being able to program. While being a part of our industry ba...

   Programming,Programmer,Super power     2011-04-01 00:12:13


  C programming tips in SPARC architecture


If you are a newbie of C programmers in SPARC architecture (For example, working on Solaris), you should pay attention to the following tips:(1) By default, SPARC is big-endian (For Endianness, you can refer http://en.wikipedia.org/wiki/Endianness). It means for an integer (short, int, long, etc), the MSB will be stored in the lower address, while the LSB will be stored in the higher address. (2) SPARC requires byte-alignment. It means for a short (2 bytes long) variable, the star...

   C     2014-06-01 03:56:30