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  How to Think Creatively

I grew up hungry to do something creative, to set myself apart. I also believed creativity was magical and genetically encoded. As early as the age of 8, I began sampling the arts, one after another, to see if I'd inherited some gift.Eventually, I became a journalist. For many years, I told other people's stories. I was successful, but I rarely felt truly creative.The first hint I might have sold myself short came in the mid-1990s. In the course of writing a book called What Really Matters, Sear...

   Creative thinking,Saturation,Incubation,Illumination,Verification     2011-11-14 08:39:11

  How I Learned to Program Computers

I’ve been asked this question a lot lately, especially after I built YouTube Instant. So, here’s the answer, once and for all, for those who are interested.In short:I learned how to program by building lots of websites.The full story:I learned how to program by working on lots of different website projects starting from a pretty young age. What follows is a full account of all the major websites I’ve built, back to the very first site I made when I was 11 years old. Wha...

   Programming,Computer,Tips,Feross Aboukhadijeh     2011-10-17 10:25:32

  The Long Grind Before You Become an Overnight Success

“So, what do you do?”Ugh. I hated that question.The truth was that we were trying to start a new venture but we hadn’t really made any progress.But, instead of just muttering something, I would force myself to enthusiastically pitch our current struggling idea. They would nod along but the skepticism on their face was hard to ignore.And, when I was done, they would sometimes hit me with: “So, is that your full-time thing?” Ugh. What that really meant was: youâ€...

   Startup,process,Waiting,Hardtime,Working     2011-09-29 10:42:54

  10 things you gotta have to succeed in IT

Takeaway: Everyone seems to agree that IT is a tough field. But what does it take to overcome the adversities and become a successful IT pro? These qualities may be the key. I recently wrote a string of articles discussing various reasons to leave IT — and various alternative careers for dissatisfied IT workers. I received an amazing amount of feedback from readers who have always wanted to express similar sentiments. But that leaves out a huge swath of peo...

   Tips,IT,Development     2011-07-21 21:55:13

  #46 – Why software sucks

No one makes bad software on purpose. No benevolent programmer has ever sat down, planning out weeks of work, with the intention of frustrating people and making them cry. Bad software, or bad anything, happens because making things is hard, making good things doubly so. The three things that make it difficult are: Possessing the diverse skills needed not to suck.Understanding who you’re making the thing for.Orchestrating the interplay of skills, egos and constraints over the course of...

   Software design,Sucks,Software industry     2012-03-19 13:10:37

  What Level Programmer Are You?

Everybody's talking about how programming is the skill that we all are going to need. [Except those folks who might feel that most programming could be turned into wizard-like tools. Insert long discussion about Strong AI.] But what's a programmer? Is the guy who set up his own Apache Web Server a programmer? How about the guy who created a complex Excel spreadsheet? The guy who made his own RPG level? Minecraft players? When we say "Everybody is going to have to know programming" what, e...

   Programmer,Skill,Level,Criteria     2012-02-08 10:07:41

  Why Do Some People Learn Faster?

The physicist Niels Bohr once defined an expert as “a person who has made all the mistakes that can be made in a very narrow field.” Bohr’s quip summarizes one of the essential lessons of learning, which is that people learn how to get it right by getting it wrong again and again. Education isn’t magic. Education is the wisdom wrung from failure. A new study, forthcoming in Psychological Science, and led by Jason Moser at Michigan State University, expands on this ...

   Learn,Speed,Reason,Analysis     2012-02-24 05:04:46

  Erlang Style Concurrency

Introduction On an evolutionary scale of innovation from one to ten (one being Bloomberg and Citi Group, eight being Google and Cirque Du Soleil, and ten being the company you couldn't imagine in your wildest dreams), the company I work for is about a three1. Being employed by this bastion of ingenuity affords me certain opportunities I can't get elsewhere. For example, every developer gets to interview potential...

   Erlang,Concurrency,Lock,Message,Innovation     2012-01-03 10:44:44

  All Programming is Web Programming

Michael Braude decries the popularity of web programming:The reason most people want to program for the web is that they're not smart enough to do anything else. They don't understand compilers, concurrency, 3D or class inheritance. They haven't got a clue why I'd use an interface or an abstract class. They don't understand: virtual methods, pointers, references, garbage collection, finalizers, pass-by-reference vs. pass-by-value, virtual C++ destructors, or the differences between C# struc...

   Programming,Web programming,Opposite,Views,Web app     2011-11-12 10:38:00

  Decision Trees in C#

Decision trees are simple predictive models which map input attributes to a target value using simple conditional rules. Trees are commonly used in problems whose solutions must be readily understandable or explainable by humans, such as in computer-aided diagnostics and credit analysis. Download source code Download sample applications Download the full Accord.NET Framework Introduction Decision Trees give a direct and intuitive way for obtaining the classification of a new instance f...

   C#,Decision tree     2012-03-23 10:00:56