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  Asynchronous UIs - the future of web user interfaces

It's an interesting time to be working on the frontend now. We have new technologies such as HTML5, CSS3, Canvas and WebGL; all of which greatly increase the possibilities for web application development. The world is our oyster!However, there's also another trend I've noticed. Web developers are still stuck in the request/response mindset. I call it the 'click and wait' approach - where every UI interaction results in a delay before another interaction can be performed. That's the process they'...

   AJAX,Asynchronous UI,AUI,User interface     2011-11-18 08:55:08

  What matters in life (and what doesn’t)

I’m probably too young to be writing on this topic but observing countless souls distressed by daily life made me think hard on what is that really matters in life. Undoubtedly, there are happy and sad phases and that’s part-and-parcel of life. But what I’m really bothered about is general, daily bitching about how miserable one’s life has become. You find people complaining about work, commute, relationships, other people’s attitudes & personalit...

   Life,Matater,Relationship,Experience,Material possession,Ego     2011-10-24 11:57:27

  Put Your HTML in a Box

In the first article in this series, I walked through the basics of cascading style sheets (CSS) and showed how CSS can make your code easier to maintain. CSS allows you to keep your presentation rules separate from your content, and I showed you some of the benefits this separation provides. In this article, I’ll move forward with CSS and describe how to position elements on a page.The first step in understanding how to position elements is to understand the fundamental model of CSSâ€...

   HTML,Box,Div,Container,Format     2011-08-19 08:22:58

  Cross Browser HTML5 Drag and Drop

HTML5 Drag and Drop has been talked about a lot lately, but it’s hard to find really useful information about implementing it across multiple browsers.Mozilla, Apple and Microsoft all have pages describing how to use it, but their examples seem to work only in their particular browser (Apple’s example doesn’t even work in their own! Updated, Jan. 11, 2009: Although I have not been able to get this example working on Safari 2.0.4 and 3....

   HTML5,Drag and drop, Demo,Source code,Cr     2011-09-20 13:42:45

  Dieter Rams' 10 principles of good web design

Dieter Rams is one of the most important designers of the 20th century but his famous 10 principles for good design focused on industrial design. Here Lisbon-based designer Nuno Loureiro applies them to web design “My heart belongs to the details. I actually always found them to be more important than the big picture. Nothing works without details. They are everything, the baseline of quality”  â€“ D...

   Web design,Principle,Innovation     2012-02-08 10:29:32

  First steps with Scala, say goodbye to bash scripts…

Those who know me are aware that I’ve been following play framework, and actively taking part of it’s community, for a couple of years. Playframework 2.0 is right around the corner, and it’s core is programmed in Scala, so it’s a wonderful opportunity to give this object-oriented / functional hybrid beast a try… Like many others, I will pick a very simple script to give my first steps… Finding an excuse to give Scala a try With a couple of friends we are ...

   Scala,Functional programming,Bash script,Replacement     2012-01-12 06:45:16

  Developing Game Audio with the Web Audio API

Caution: This article discusses APIs that are not yet fully standardized and still in flux. Be cautious when using experimental APIs in your own projects. Introduction Audio is a huge part of what makes multimedia experiences so compelling. If you've ever tried watching a movie with the sound off, you've probably noticed this. Games are no exception! My fondest video game memories are of the music and sound effects. Now, in many cases nearly two decades after playing my favorites, I still c...

   Web Audio,HTML5,Game audio     2012-04-15 01:25:23

  Coding tricks of game developers

If you've got any real world programming experience then no doubt at some point you've had to resort to some quick and dirty fix to get a problem solved or a feature implemented while a deadline loomed large. Game developers often experience a horrific "crunch" (also known as a "death march"), which happens in the last few months of a project leading up to the game's release date. Failing to meet the deadline can often mean the project gets cancelled or even worse, you lose your job. So w...

   Tricks,Advice,Gamedesign,Plan     2012-02-12 04:50:30

  Cache them if you can

“The fastest HTTP request is the one not made.” I always smile when I hear a web performance speaker say this. I forget who said it first, but I’ve heard it numerous times at conferences and meetups over the past few years. It’s true! Caching is critical for making web pages faster. I’ve written extensively about caching: Call to improve browser caching(lack of) Caching for iPhone Home Screen AppsRedirect caching deep diveMobile cache file sizesImproving app ...

   Cache,HTTP request,Websiite     2012-03-27 12:54:02

  Microsoft is transforming XBox into a PC controlled by expressions

According to the Voice of China "News Coverage" report. When Apple products are changing  the world, the original computer giant Microsoft is also quietly looking for their new foothold in the field of electronics. This time the breakthrough is from its game console Xbox.Xbox was originally a single function console, there are signs that Microsoft may be planning for the Xbox into the computer with new functions. The selling point of this new product lies in its function of communic...

   Microsoft,XBox,New PC,China     2012-04-01 06:57:04