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SEARCH KEYWORD -- Iteration



  The concept of Iterative Model in a Software Development Life Cycle (SDLC)

The iterative model implemented in any Software Development Life Cycle is all about an initial, simplified implementation which may or may not gain more complexity in future. Furthermore, it is can even be called as a broader feature set until and unless the final system is accomplished. Now while discussing the model, chances are there that he concept of incremental development will also often be used liberally and interchangeably. This means incremental alterations made during the design and i...

   SOFTWARE DEVELOPMENT,SDLC,ITERATIVE MODEL,SOFTWARE DEVELOPMENT LIFE CYCLE     2017-09-11 06:02:39

  Paradigms of Iteration in JavaScript

One of the joys of programming is that no matter how simple a problem may seem there are always tons of ways to solve it. It can be good practice to go back and revisit fundamentals by solving simple problems with as many implementations as you can think of. In this post we'll explore approaches to basic iteration in JavaScript. This style of exercise is a good interviewing technique, too, because it's open ended and leads to good discussions. The focus isn't a tricky, wacky problem you're...

   JavaScript,Iteration,Wrap,Recursive,For,Loop     2012-01-08 10:11:15

  The Value of the Designer Who Codes

"Well, it's a start, but basically it stinks," said Steve Jobs, telling early Apple engineer Chris Espinosa exactly how he felt about the company's first calculator application. Iteration after iteration, Jobs continued to be dissatisfied with the calculator. Espinosa continued to code, slowly inching his way to perfection. But nothing was quite right. In a flash of both brilliance and perhaps frustration, Espinosa put together a visual builder that let Jobs design the calculator himself...

   Designer,Coder,Value,Designer knows code     2012-01-03 10:49:39

  Difference between ConcurrentHashMap and Hashtable

Both ConcurrentHashMap and Hashtable are Collection classes for storing key value pairs and they both provide fast element search with a supplied key. They have much in common. However, we will not discuss the similarities between them here, instead we will focus on the differences between them. ConcurrentHashMap and Hashtable are both thread safe. But the mechanism for thread safe is different between them. Hashtable is synchronized, it utilizes the synchronization mechanism; while ConcurrentHa...

   ConcurrentHashMap,Hashtable     2013-11-18 08:06:54

  A trap in PDOStatement::bindParam

First, let's check out below codes: <?php $dbh = new PDO('mysql:host=localhost;dbname=test', "test"); $query = <<prepare($query); $bind_params = array(':username' => "laruence", ':password' => "weibo"); foreach( $bind_params as $key => $value ){ $statement->bindParam($key, $value); } $statement->execute(); What is the SQL executed finally? Is there any problem with above codes? Many people may think the query executed is : INSERT INTO `user` (`username`, `password...

   PHP,Trap,bindParam     2013-08-29 10:48:55

  CSS3 animation vs CSS3 transition

Both CSS3 animation and CSS3 transition can be used to transition an element in a webpage. They can be used to transition some CSS properties within a given period of time. They have many similarities. They do have a few differences as well. So an user needs to understand the differences between them in order to better use them in different scenarios. First, let's see an example on how to change the width of a div from 100px to 200px within 2 seconds when hovering on it. With CSS3 animation , th...

   CSS3 animation,CSS3 transition, Difference     2015-06-15 08:46:39

   Opinion: The Elusive 'Quick Iteration' - Tips for Indie Devs

[In this reprinted #altdevblogaday-opinion piece, WB Games/Kindling Games' Kristen Bornemann offers independent developers advice on iterating and shipping their projects as fast as possible.] From agile and scrum to extreme programming, everyone's trying to nail down what it takes to iterate on products quickly and efficiently. There are a lot of methodologies that you can employ to guide you through shipping products. But today, I'll be talking specifically about video games and how, as a...

   Game,Electronic,Efficient,Development me     2011-08-15 07:41:47

  Email Modular Design – An Overview

Email is one of the most prevalent forms of business communication. Businesses all over the world send hundreds of email every day to communicate with their customers in a personalized, intimate way, providing useful information, special offers, records of business transactions, official news or messages and much more. Right from one or two-man projects to large Fortune 500 companies, every business entity uses emails on a daily basis to stay in touch with their base of customers. As a company g...

   email     2014-08-14 08:22:03

  Some tricks and tips for using for range in GoLang

GoLang provides two major ways to loop through elements of array, slice and map. They are for and for range. Many people find that for range is very convenient when don't care about the index of the element. In this post, some tricks and tips would be talked about regarding for range. 1. Loop and get pointer of each element Assume there is a code snippet like below which is to get the pointer of each element in an array and create a new array with the corresponding pointer. arr := [2]int{1, 2} r...

   POINTER,FOR LOOP,GOLANG,FOR RANGE     2020-03-08 01:07:00

  Code Optimization Techniques for Graphics Processing Units

Books on parallel programming theory often talk about such weird beasts like the PRAM model, a hypothetical hardware that would provide the programmer with a number of processors that is proportional to the input size of the problem at hand. Modern general purpose computers afford only a few processing units; four is currently a reasonable number. This limitation makes the development of highly parallel applications quite difficult to the average computer user. However, the low cost and th...

   Optimazation,GUI,Graphic processing     2011-12-18 01:11:53