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  Native Audio with HTML5

Once upon a time, audio on the web lived primarily in the world of third-party browser plug-ins like Flash, QuickTime and Silverlight. This was not a bad world, but it had its issues.For one, most plug-ins require the user to install them, but not all users are willing (or able) to install them. Also, many players built with these plug-ins are inaccessible, making it difficult for folks who use assistive technologies to access the audio or alternative content.Then there are the front-end design ...

   Audio,HTML5,Built in,Audio tag,Video     2011-10-13 13:04:07

  Announcing the Windows 8 Editions

Today I would like to share information with you on the editions that will be available for "Windows 8" when it is released to market. We have talked about Windows 8 as Windows reimagined, from the chipset to the user experience. This also applies to the editions available – we have worked to make it easier for customers to know what edition will work best for them when they purchase a new Windows 8 PC or upgrade their existing PC. Windows 8 has the flexibility you need - whether...

   Windows 8,Windows RT,New version     2012-04-17 06:19:16

  Do You Make These 5 Database Design Mistakes?

Look, everyone makes mistakes. It’s true. But not all of us have the chance to make mistakes that end up costing millions of dollars in hardware and production support costs. Any one of the following five mistakes listed below will add additional costs to your company. It’s guaranteed. The costs could be hardware related (extra disk space, network bandwidth), which tend to add up quickly. The costs are also support related (bad performance, database re-design, report cre...

   Database design,Mistake,Advice,Data type,Compatibility     2012-01-03 11:25:13

   Opinion: The Elusive 'Quick Iteration' - Tips for Indie Devs

[In this reprinted #altdevblogaday-opinion piece, WB Games/Kindling Games' Kristen Bornemann offers independent developers advice on iterating and shipping their projects as fast as possible.] From agile and scrum to extreme programming, everyone's trying to nail down what it takes to iterate on products quickly and efficiently. There are a lot of methodologies that you can employ to guide you through shipping products. But today, I'll be talking specifically about video games and how, as a...

   Game,Electronic,Efficient,Development me     2011-08-15 07:41:47

  String.length() vs String.getBytes().length in Java

In Java, String.length() is to return the number of characters in the string, while String.getBytes().length is to return the number of bytes to represent the string with the specified encoding. By default, the encoding will be the value of system property file.encoding, the encoding name can be set manually as well by calling System.setProperty("file.encoding", "XXX"). For example, UTF-8, Cp1252. In many cases, String.length() will return the same value as String.getBytes().length, but in some ...

   Java,UTF8,String,Encoding,Sample     2015-04-01 22:22:23

  Go Error Best Practice

Being indulged in Go for quite a while and having implemented web-related programs, grpc interfaces and Operators, I seem to be an advanced beginner now. However, I am still a raw hand in production-environmental debugging, which is cumbersome if done by querying logs or error messages. Imagine the scenario that a full-text search is called when the specific location of the error log is missing. Then what happens when those error logs are not only in one place? Yes, my error logs can no longer h...

   GO ERROR,ERROR HANDLING     2021-10-07 07:38:28

  Parallel Javascript

Lately the ideas for a parallel, shared memory JavaScript have begun to take shape. I’ve been discussing with various JavaScript luminaries and it seems like a design is starting to emerge. This post serves as a documentation of the basic ideas; I’m sure the details will change as we go along. User Model The model is that a JavaScript worker (the “parent”) may spawn a number of child tasks (the “children”). The parent is suspended while the children exe...

   Parallel JavaScript,API,Spawn,Parent,Task     2012-01-11 12:02:00

  How to write good requirements

Requirements are pretty ubiquitous in the embedded world. They are used to define tasks, help coordinate large development efforts, and to communicate the behavior of the desired end product between the developers and the customer. When done right, requirements can be very useful. Unfortunately, if you spend much time working in the embedded world you quickly discover that there are a lot of bad requirements. And then when you try to go fix them, you quickly discover that writing good req...

   Requirement gathering,Good requirement     2012-02-18 12:53:15

  JavaScript as a First Language

At Khan Academy we've been investigating teaching Computer Science to students in some new and interesting ways. The most interesting aspect of which is that we're likely going to be teaching them JavaScript as their first language. We're in a very unique position as we're primarily aiming to teach students who've been through our previous math and science-centric curriculum. Because of this we can create some rather compelling exercises and projects that never would've been feasible other...

   JavaScript,Learning,First language,Inheritence,Prototype     2011-12-23 07:53:45

  Why I switched from Ruby back to C++

After two months of Sol Trader development in Ruby, I took a difficult decision last Wednesday morning: I’ve decided to rewrite the game code from scratch in C++. Let me explain my reasons. If you'd like to receive announcements about Sol Trader or be part of the beta program, sign up at soltrader.net. Why I did it Slow frames: When working with Ruby, I use the excellent Gosu library to do all my game specific coding. This initially worked great, but occasionally I’d just...

   C++,Ruby,Advantage,Feature     2012-01-09 08:56:21