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  6 Reasons Why Devs Should Learn Ruby on Rails

Ruby on Rails has during the last ten years become an increasingly popular framework for web app development. The current shaky economy and rapidly changing tech environment requires the art of app building to be faster and more cost-effective. That's why becoming fluent in Rails might be a great way for developers to expand their knowledge, which can land them a number of great jobs or interesting projects, as well as grant access to a thriving community. Let's start with the basics – wha...

   Ruby on Rails,Advantage     2014-07-25 10:56:29

  Accounting Software: What Is it And Why Do We Need It?

As a business owner, you need to do everything that you can to ensure that your business operates as efficiently as possible and that you can provide the best possible service to your clients. For many business owners, one of the major challenges of running their business is financial management. While managing your accounts might not be the most glamorous aspects of running a business, it is crucial to gain control of your finances for your company to succeed.  With the right small busine...

   ACCOUNTING     2021-03-17 04:11:01

  Web Vs. Native: Which Is the Better Type of Mobile App?

An average US adult spends 3 hours and 15 minutes on their smartphone every day. This means that launching an app of your own is a great business opportunity. However, you need to decide whether you want to develop a native or a web app. The difference boils down to the fact that web apps run through a mobile browser and native apps are full-fledged programs. Each option has its pros and cons and can be successful under some circumstances. To make the right decision, you need to understand ...

   MOBILE,WEB APP,NATIVE APP     2018-03-26 06:35:27

  Java SynchronizedList and Iterator

While reading some material about concurrency, I come up with some writing about using SynchronizedList wrap about normal List to enable synchronization.   But one interesting thing is http://docs.oracle.com/javase/7/docs/api/java/util/Collections.html#synchronizedList%28java.util.List%29   It says     It is imperative that the user manually synchronize on the returned list when iterating over it:     1   List list = Collections.synchronizedList(new A...

       2015-12-03 03:04:08

  Java API vs Framework

What is the difference between a Java Library and a framework? The two concepts are essentially important for a Java developer. The most important difference between a library and a framework is Inversion of Control. It means that when you call a library you are in control. But with a framework, the control is inverted: the framework calls you. (This is called the Hollywood Principle: Don’t call Us, We’ll call You.) This is pretty much the definition of a framework. Basicall...

   Difference,API,Framework,Library,Java     2011-12-19 13:40:33

  Stuff Everyone Should Do (part 2): Coding Standards

Another thing that we did at Google that I thought was surprisingly effective and useful was strict coding standards. Before my time at Google, I was sure that coding standards were pointless. I had absolutely no doubt that they were the kind of thing that petty bureaucrats waste time writing and then use to hassle people who are actually productive. I was seriously wrong. At Google, I could look at any piece of code, anywhere in Google's codebase, and I could read it. The fact that I wa...

   Programming,Code standards,Rules,Stringe     2011-08-15 07:33:02

  Game Development Essentials #1 - Don’t use inheritance for your game objects

I recently released my first game, X Fleet, available now in Android Market. It’s a fast paced space shooter / rpg riddled with awesomeness and you should get it now. The reason you should avoid hierarchies/inheritance is your objects will be far too varied and complicated in form to be accurately represented as such. More on this below.  The alternative is a component model. This is very basic. Instead of having everything inheriting (e.g. Object -> MovableObject -> Animat...

   Game design,OOP,Inheritence,Game object     2012-02-07 06:26:40

  4 types of programmers

Not every one who writes code is a programmer. Programmers are people who live with programming. There are 4 types of programmers: scientist, coder, expert and artisan.Scientist, they are more like mathematicians rather than programmers. They invented various theories, algorithms and terminologies. Proofs and calculations in textbooks are all from these people. Moreover other programmers more or less benefit from their work. Sometimes one paper published by them can change the way of thinking of...

   Programmer,Coder,Expert     2013-07-13 09:19:03

  Usability Testing Of Your App

Testing your mobile app for usability means following the best practices in app design. It is recommended if you want to keep your users. You need focus groups to test the app during its creation and after development. This process has its own drawbacks even when it is done with the traditional methods.Apparently, you will prefer real individuals as well as a fraction of the target audience to do the app testing. These people will report any unappealing feature or missing feature in its user int...

   TOP APP DEVELOPMENT COMPANIES,APP TESTING,MOBILE APP DEVELOPMENT,MOBILE APPS     2017-12-04 04:27:21

  Qualities of a great business presentation

When it comes to business, every day in the industry is spent trying to convince someone into buying your brand, your product or services, no doubt you will find yourself making a lot of pitches and presentations for new products, partners and stakeholders among other things. Having great presentation skills is essential to running a successful business and getting as many people believing in your brand as possible. Great presentations have the following qualities Killer slides PowerPoint slides...

       2015-12-03 23:58:41