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The Complete Guide to Go Programming
From Beginner to Expert
Buy on Apple Books
Buy on Amazon
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Abstract
Introduction
Overview
Who This Book Is For
How to Use This Book
What This Book Covers — and What It Intentionally Does Not
Prerequisites
Chapter 1: History of Go
1.1 The Birth of Go
1.2 Design Philosophy
1.3 Evolution and Milestones
1.4 Go Today
Chapter Takeaways
Chapter 2: Installation and Setup
2.1 System Requirements
2.2 Installing Go
2.3 Verifying Installation
2.4 Development Environment Setup
2.5 Your First Go Program
Chapter Takeaways
Chapter 3: Go Language Basics
3.1 Basic Syntax
3.2 Variables and Constants
3.3 Data Types
3.4 Control Flow
3.5 Functions
3.6 Packages and Imports
3.7 Go Modules
Chapter Takeaways
Chapter 4: Data Structures and Types
4.1 Arrays, Slices, and Maps
4.2 String Operations
4.3 Structs
4.4 Pointers
4.5 Memory Allocation: new, make, and init
4.6 Interfaces
4.7 Defer, Panic, and Recover
Chapter 5: Error Handling
5.1 Go's Error Philosophy
5.2 Creating Errors
5.3 Error Wrapping (Go 1.13+)
5.4 Error Checking Patterns
5.5 Custom Error Types
5.6 Best Practices
Chapter Takeaways
Chapter 6: Concurrency in Go
6.1 Introduction to Concurrency
6.2 Goroutines
6.3 Channels
6.4 Select Statement
6.5 Patterns and Best Practices
6.6 Sync Package
6.7 ErrGroup: Coordinating Goroutines with Error Handling
6.8 Common Concurrency Pitfalls
Chapter Takeaways
Chapter 7: Generics (Go 1.18+)
7.1 Introduction to Generics
7.2 Type Parameters
7.3 Generic Functions
7.4 Generic Types
7.5 Constraints
7.6 Best Practices
Chapter Takeaways
Chapter 8: Testing
8.1 Writing Tests
8.2 Table-Driven Tests
8.3 Benchmarks
8.4 Examples
8.5 Test Coverage
8.6 Mocking in Unit Tests
8.7 Testing Best Practices
Chapter Takeaways
Chapter 9: Advanced Go Topics
9.1 Reflection
9.2 Context Package
9.3 Profiling and Performance
9.4 CGO
9.5 Build Tags and Conditional Compilation
9.6 Embedding Files (Go 1.16+)
9.7 Workspace Mode (Go 1.18+)
9.8 Advanced Patterns
9.9 Memory Management
Chapter Takeaways
Chapter 10: Capstone Project - Building a Concurrent Web Scraper
10.1 Project Overview
10.2 Setting Up the Project
10.3 Designing the Architecture
10.4 Implementing Core Components
10.5 Adding Concurrency
10.6 Building the CLI Interface
10.7 Writing Tests
10.8 Project Takeaways
Chapter Takeaways
Appendix
A.1 Go Command Reference
A.2 Standard Library Overview
A.3 Common Patterns and Idioms
A.4 Troubleshooting Guide
A.5 Resources and Further Reading
A.6 Glossary
Conclusion