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  Moving from Java to C++: An Interview with Rogers Cadenhead


In this interview, co-author of Sams Teach Yourself C++ in 24 Hours, 5th Edition Rogers Cadenhead discusses moving from Java to C++, what brought him to C++, and the best tactics for learning C++.Danny Kalev: For how long were you a Java programmer? Can you tell us a bit about the nature of the projects in which you took part at that time?Rogers Cadenhead: I've been a Java programmer since the language was launched by Sun Microsystems in 1995. I was doing website develop...

   Java,C++,Transfer,Transform,New challeng     2011-09-03 11:01:26


  The Evolution of a Programmer


High School/Jr.High 10 PRINT "HELLO WORLD" 20 END First year in College program Hello(input, output) begin writeln('Hello World') end. Senior year in College (defun hello (print (cons 'Hello (list 'World)))) New professional #include <stdio.h> void main(void) { char *message[] = {"Hello ", "World"}; int i; for(i = 0; i < 2; ++i) printf("%s", message[i]); printf("\n"); } Seasoned professional #include <iostream....

   Humour,Evolution,Programmer     2012-04-23 06:30:33


  All Programmers Are Self-Taught


When I was a teenager I played high caliber baseball. I’m competitive to a fault and when I decide I want to be good at something, results usually follow. Now I’m a third year undergrad studying computer science. There’s something critically different between programming and sports though: A pitching coach teaches you how to pitch, but a CS professor doesn’t teach you how to code. I was surprised that neither my TAs nor professors critiqued my code during my first year, but grew con...

   Programming,Style,Habit,Self learning     2011-12-21 10:25:50


  How can I teach a bright person, with no programming experience, how to program?


I usually prescribe the same sequence for anyone who wants to learn programming. It's very theoretical, but it lays a good foundation. It should take three or four months of fulltime study, but programming isn't something you learn overnight.If you can't get through this sequence, you're not going to be able to program, so you might as well give up now.Code, by Charles Petzold.The C Programming Language, K&RThe Structure and Interpretation of Computer Programs, Abelson and Sussman.My rule is...

   Steps,Programming,No experience,No knowledge     2011-11-07 08:27:48


  How I Program Stuff


I love programming. I can truly say that of all the things I enjoy, I enjoy programming the most. There's nothing quite like the feeling you get when you create something. Writing code is a lot like building your own little universe. When you build stuff, you're in complete control, and, no matter how hard you fight it, your code directly reflects yourself. If you write sloppy code, I can almost guarantee you'll be a sloppy person. If you haphazardly throw code around with any ca...

   Programming,Steps,Isolate,Eliminate     2012-01-17 11:39:51


  Coder or Clown?


That’s the challenge. Sit down with someone you’ve never met and try to work out if they are a coder or a clown. I don’t mean to insult anyone, of course, and I’m the first to acknowledge the years of training and effort that goes into being a professional clown. But some coders, oh boy. Like the time I interviewed a recent graduate. I’ll call her Ada. Full of sympathy for the novice programmer I started with a gentle warm-up, a soft-ball question to break the ice. I asked Ada to write...

   Coder,Clown,State,Profile,Category     2011-08-28 23:04:46


  A Better Way to Learn How to Program


Learning how to program can be a nightmare. An aspiring coder has to jump through many unpleasant hoops and mysterious error messages just to get "Hello, World!" printed on the screen. Then, she's left wondering, "OK, now what? How do I actually build something?"As game developers seeing someone struggle through this, we should be screaming, “NOOOOO!” The whole thing reeks of bad game design: a lot of work with no reward, unclear failure cases, advanced features pushed on new players, etc. I...

   Programming pattern,Game design,Derivati     2011-09-19 13:51:17


  In praise of impractical programming


Although it’s become a cultural mainstay now, I still remember when I first saw that thick book — the one with the wizard on the cover — about a school for magic where wonders are easily conjured by those who know the proper spells. Of course, I’m talking about the Structure and Interpretation of Computer Programs. There was that other book with the spells, but the “Wizard Book” sincerely claimed to teach magic. For the past few years, I’ve been working as a software developer i...

   Impractical Programming,Structure,Scheme,Practical     2011-12-05 12:28:58


  My favorite quotes from "The design and evolution of C++"


"The design and evolution of C++" is a book written by the inventor of C++  Bjarne stroustrup. In this book, Bjarne stroustrup presents the definitive insider's guide to the design and development of the C++ programming language. Without ommitting critical details or getting bogged down in technicalities, Stroustrup presents his unique insights into the decisions that shaped C++. In this book, some statements are very impressive. They are concise but convey much information. Here I summariz...

   C++,statements,type system,compatibility     2012-07-16 10:58:10


  How to help new joiners involve in projects


Usually when a new joiner involves in a new project, he will spend much time on understanding the background of the project, the current status of the project and the requirements of the project etc. It is very easy for them to get lost in this stage. So to effectively help them involve in the project, we need have some people guiding them, giving them some useful instructions. What should we do to help them? Here are some steps I take.1. Project backgroundIn this phase, I will introduce to them...

   New joiner,Experience     2012-05-05 11:06:18