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  Stuff The Internet Says On Scalability For September 16, 2011

Between love and madness lies HighScalability:Google now 10x better: MapReduce sorts 1 petabyte of data using 8000 computers in 33 minutes; 1 Billion on Social Networks;Tumblr at 10 Billion Posts; Twitter at 100 Million Users; Testing at Google Scale: 1800 builds, 120 million test suites, 60 million tests run daily.From the Dash Memo on Google's Plan: Go is a very promising systems-programming language in the vein of C++. We fully hope and expect that Go become...

   Scalability,Go,Google,MapReduce,Muppet,M     2011-09-20 11:22:36

  Why I love Common Lisp and hate Java

“Common what?” is a common reply I get when I mention Common Lisp. Perhaps rightly so, since Common Lisp is not all that common these days. Developed in the sixties, it is one of the oldest programming languages out there. In its heydays it was used mostly for Artificial Intelligence research at MIT, Stanford, Carnegie Mellon and the like, and therefore has a lingering association with AI. People not in AI shy away from Lisp. Common Lisp is a powerful and versatile program...

   Lisp,Java,Comparison,Common Lisp     2012-01-30 05:48:16

  How to Think Creatively

I grew up hungry to do something creative, to set myself apart. I also believed creativity was magical and genetically encoded. As early as the age of 8, I began sampling the arts, one after another, to see if I'd inherited some gift.Eventually, I became a journalist. For many years, I told other people's stories. I was successful, but I rarely felt truly creative.The first hint I might have sold myself short came in the mid-1990s. In the course of writing a book called What Really Matters, Sear...

   Creative thinking,Saturation,Incubation,Illumination,Verification     2011-11-14 08:39:11

  Coder or Clown?

That’s the challenge. Sit down with someone you’ve never met and try to work out if they are a coder or a clown. I don’t mean to insult anyone, of course, and I’m the first to acknowledge the years of training and effort that goes into being a professional clown. But some coders, oh boy. Like the time I interviewed a recent graduate. I’ll call her Ada. Full of sympathy for the novice programmer I started with a gentle warm-up, a soft-ball question to break the ...

   Coder,Clown,State,Profile,Category     2011-08-28 23:04:46

  A Better Way to Learn How to Program

Learning how to program can be a nightmare. An aspiring coder has to jump through many unpleasant hoops and mysterious error messages just to get "Hello, World!" printed on the screen. Then, she's left wondering, "OK, now what? How do I actually build something?"As game developers seeing someone struggle through this, we should be screaming, “NOOOOO!” The whole thing reeks of bad game design: a lot of work with no reward, unclear failure cases, advanced features pushed on new players...

   Programming pattern,Game design,Derivati     2011-09-19 13:51:17

  5 Signs of a Great User Experience

If you've used the mobile social network Path recently, it's likely that you enjoyed the experience. Path has a sophisticated design, yet it's easy to use. It sports an attractive red color scheme and the navigation is smooth as silk. It's a social app and finding friends is easy thanks to Path's suggestions and its connection to Facebook. In short, Path has a great user experience. That isn't the deciding factor on whether a tech product takes off. Ultimately it comes down to how many ...

   Usef interface,Standard,Good UI,Criteria     2012-01-30 05:51:35

  Tips for Putting a Price on Your Work

WHEN I first started as a freelance writer, I was eager to sell myself — but not eager to have to discuss money. So I more or less took whatever was offered. Then I read somewhere that no matter what price a new client states, you always say in a polite but firm tone, “I expected more.” The first time I tried it, I was sweating and I doubt my tone was firm — it probably sounded more like pleading — but to my great surprise, it worked. With th...

   Development,Price,Worl,Negotiation     2012-01-29 04:37:17

  10 things you gotta have to succeed in IT

Takeaway: Everyone seems to agree that IT is a tough field. But what does it take to overcome the adversities and become a successful IT pro? These qualities may be the key. I recently wrote a string of articles discussing various reasons to leave IT — and various alternative careers for dissatisfied IT workers. I received an amazing amount of feedback from readers who have always wanted to express similar sentiments. But that leaves out a huge swath of peo...

   Tips,IT,Development     2011-07-21 21:55:13

  Seven Ways to Boost Employee Morale

Do your employees drag themselves into work? Is office laughter a vague memory? Your employees' morale may need a boost.After all, low morale can lead to poor cooperation, low productivity and increased turnover -- and ultimately hinder a business from reaching its goals.Since employee morale can quickly build or break a company's success, effective leaders often keep a close eye on it and enlist simple and creative approaches to strengthen it. Here a few tactics to think about adapting for your...

   Employee,Working, active,Attitute,Passion,Encouragement     2011-10-09 07:37:36

  What Level Programmer Are You?

Everybody's talking about how programming is the skill that we all are going to need. [Except those folks who might feel that most programming could be turned into wizard-like tools. Insert long discussion about Strong AI.] But what's a programmer? Is the guy who set up his own Apache Web Server a programmer? How about the guy who created a complex Excel spreadsheet? The guy who made his own RPG level? Minecraft players? When we say "Everybody is going to have to know programming" what, e...

   Programmer,Skill,Level,Criteria     2012-02-08 10:07:41