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  Writing great JavaScript

I probably could have named this post something like “Writing clean, validating and portable JavaScript”, but that would be no where near as catchy. The problem with “great” is it means different things to different people. I am going to show you my idea of great which may differ from many developers views, but I hope it helps someone improve their code. So what’s the point in this, why can’t you just carry on writing JavaScript as you have been for a...

   JavaScript,Great,Clean,Tips     2012-03-24 05:18:12

  PopCap’s 10 rules for commercial failure in mobile games development

PopCap, the company behind social gaming hits as Plants vs. Zombies and Bejeweled, has a way of doing presentations at conferences. Last year’s Social Gaming Summit presentation was insightful in the sense that developers were advised to postpone trying to make money from their game until there is some serious traction. At yesterday’s London Games Conference, PopCap’s presentation was equally remarkable. During a brief presentation David Bishop (Senior Game Designer) ...

   Game design,Rules,Smart phone     2012-04-16 13:25:27

  10 rules of PHP-masters

1. Use PHP only when it is necessary – Rasmus Lerdorf There is no better source than the creator of PHP, to learn what he can do. Rasmus Lerdorf created PHP in 1995. Since then, the language has spread like a wildfire rate in the developer community, incidentally changing the face of the Internet. However, Rasmus did not create PHP with these intentions. PHP was created for the needs of web development. As is the case with many other projects wi...

   PHP,Master,Experience,Advice     2011-12-16 09:38:07

  The Web Is Wrong

The Analogies Are Wrong Originally, web pages were static documents, and web browsers were static document viewers; there was text, some formatting, and images—if you could pay for the bandwidth to serve them. Hyperlinks were the really big thing, because they were the main point of user interaction—but what a powerful thing they were, and still are. Then along came CGI and Java, and the web was transformed: all of a sudden, a web browser became a way to serve interactive co...

   Web,Feature,Static document,CSS,Text     2011-12-31 15:43:53

  Redesigning the Technical Hiring Process

Since my last post on technical interviews, I’ve been fairly involved in hiring at Pulse as we grew our team from 6 people when I joined last November to 14 full-timers. In my previous post, I suggested that technical interviews, in the conventional sense, are not especially effective (by technical interviews, I mean the traditional 45 minute coding-at-a-whiteboard and algorithm puzzlers interviews). Those do a great job of telling you how well a candidate is at acing those types o...

   Career,Recruitment,Process,Developer,Ski     2011-09-14 12:01:37

  Skills Needed to be a Web Developer in 2011

Many web developers think they already have all the knowledge they need to continue their careers. Check out this list of the ten skills all web developers must have to succeed in 2011 and beyond, and see how you measure up.1) Speak The Basic Languages of the WebBesides the content mark-up of HTML and the style rich sheets of CSS, how are you at your JavaScript and other advanced DHTML features? HTML 5, the latest upcoming W3C standard, includes audio and video embedding, database connectivity a...

   HTML5,Web skills,PHP,.NET,Java     2011-05-12 00:47:49

  Selling Yourself: Why? and How!

I know many good developers who are under the impression that they either don’t have to sell themselves, or selling themselves is wrong, but is that really true?First let me clarify by defining what I mean by “selling yourself”. I don’t mean “selling out”, I mean marketing yourself, what you’re doing and what your skills are. Especially to your organization.I don’t need to sell myself, my code speaks for itself.Really? Do you think your pristin...

   Sell,Developer,Skill,Show,Resume,CV     2011-08-10 03:19:34

  Key challenges in Agile implementations

7Share6inShareAgile methodology was supposed to be a solution to solve all of our problems. But it looks like it’s not. Some issues appear when companies start to implement Agile in their organizations. A research has been done on seventeen companies using Agile methodology (People over processes: Key people challenges in Agile Development). Authors chose nine of the most often reported issues. I’d like to focus on four, in my opinion, most important. #1 Developer...

   Agile development,Chanllenge,Communication,Business     2011-11-30 02:55:04

  Great code is written twice (or more)

The last couple of years more and more people have been moving towards Agile development. These techniques aren’t new, most we’re devised in the 80s or 90s. But finally these days programmers and (more importantly) business consultants, architects and clients have learned to love and embrace Agile development.Evolving requirementsIt has now become common knowledge that you can’t write down all the requirements before you start the project. These requirements h...

   Twice,Good code,Recoding,Agile,Evolvement     2011-11-01 00:36:35

  Why is Design the Body Language of the Web?

Good web design is not just about the looks. It is also about the message being delivered to the user and this is probably much more important that it being pretty. Designing a visual message which will contain text has to be easily understood by the people you deliver that message to.Given this, you have to master the method of connecting to the people that visit your website. Besides knowing what they want and what they are looking for, you will have to know how to make it comfortable for them...

   Web design,Body language,Visual,Connection,Focus,Communication     2011-10-26 03:24:53