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Never create Ruby strings longer than 23 characters
Looking at things through a microscopesometimes leads to surprising discoveries Obviously this is an utterly preposterous statement: it’s hard to think of a more ridiculous and esoteric coding requirement. I can just imagine all sorts of amusing conversations with designers and business sponsors: “No… the size of this <input> field should be 23… 24 is just too long!†Or: “We need to explain to users that their subject lines should be les...
Ruby,Specification,String,Interpreter,Optimization,23 2012-01-05 07:58:07
Applying Large Language Models (LLMs) to Solve Cybersecurity Questions
In this document, we will introduce some test, experiment and analysis conclusion about applying Large Language Models (LLMs) to solve cybersecurity questions. Introduction Large Language Models (LLMs) are increasingly used in education and research for tasks such as analyzing program code error logs, help summarize papers and improving reports. In this project, we aim to evaluate the effectiveness of LLMs in solving cybersecurity-related questions, such as Capture The Flag (CTF) challenges, ...
Preprocessor magic:Default Arguments in C
This post is for programmers who like C or for one reason or another can't use anything else but C in one of their projects. The advantages of having default arguments is not something that needs convincing. It's just very nice and convenient to have them. C++ offers the ability to define them but C under the C99 standard has no way to allow it. In this post I will detail two ways I know of implementing default arguments in C. If a reader happens to know additional ways please share in ...
C,Preprocessor,Default arguments 2012-02-19 06:17:04
Move.Me Writing Your Own WebSocket Server
The WebSocket protocol has applications beyond plain vanilla web development. I will explain how the protocol works, how to implement your own server and share some insights I had along the way. Before we get down and dirty, I will explain what I’ve been doing with it. At this point I expect many of you are saying “I’m not working on a web game this doesn’t seem relevant to me.†Well, neither am I. I embed a WebSocket server into my game engine and wit...
Socket,NetWorking,WebSocket,Server development 2012-01-28 07:06:43
Feature: The History Of Mobile Gaming
Mobile phones have come a long way since the unsightly bricks of the 1980s. The sleek handsets of today are a fraction the size of their ancestors, yet exponentially more powerful. While the implications for communication have been profound, there have been many other applications for this technology. Modern devices are capable of supporting increasingly complex software, innovative interfaces and networking capabilities, and the gaming sector has been one of the biggest benefactors of this.Much...
Game,Mobile,History,Feature, Game on mobile device 2011-10-12 11:44:30
Programming Achievements: How to Level Up as a Developer
How does a good developer become a great developer?Forget greatness for a moment: How does a decent developer become a good developer?There is no definitive path from Step 1 to Step n. Heck, it's not even clear what Step n is. And as logically-minded developer types, the lack of a well-defined route can make for a daunting journey from novice to master.I've spent a fair bit of time over the last few years bumping up against this conundrum. What's next? How do I go from being a goo...
Good developer,Great developer,Comparison,Knowledge,Skill,Platform 2011-11-09 02:12:58
How to hire an idiot
Wow, I remember how idealistic I was when I was about to bring on my first employee! After dealing with bad bosses over my career, after doing a whole lot of thinking about how I was going to be a great boss, and after doing a whole lot of reading about how to hire effective people, I was really looking forward to it. I was going to:-- Hire people smarter than myself, who get things done!-- Trust them to do their job, let them do their job and give them enough resources to do it!-- Pay them WELL...
Employee,Idiot,Work experience,Pay,Process 2011-10-24 11:47:54
Your Code is My Hell
It occurred to me recently that my experience as a Rails developer may be somewhat unique.I often get brought in to help preexisting Ruby/Rails projects evolve and mature in a sustainable way. As a result, the vast majority of Ruby projects I’ve worked on have been well-established by the time I arrived. In fact, offhand I can only think of one commercial greenfield Ruby project I’ve participated in. All the rest have been “legacy†from my perspective, in the ...
Code style,Clean code,Code paradigm 2011-09-15 08:39:16
10 rules of PHP-masters
1. Use PHP only when it is necessary – Rasmus Lerdorf There is no better source than the creator of PHP, to learn what he can do. Rasmus Lerdorf created PHP in 1995. Since then, the language has spread like a wildfire rate in the developer community, incidentally changing the face of the Internet. However, Rasmus did not create PHP with these intentions. PHP was created for the needs of web development. As is the case with many other projects wi...
PHP,Master,Experience,Advice 2011-12-16 09:38:07
Why I Hate Android
Why do I hate Android? It’s definitely one of the questions I get asked most often these days. And most of those that don’t ask probably assume it’s because I’m an iPhone guy. People see negative take after negative take about the operating system and label me as “unreasonable†or “biased†or worse. I should probably explain. Believe it or not, I actually don’t hate Android. That is to say, I don’t hate the concept of Androi...
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