SEARCH KEYWORD -- Error object



  I don’t like the Ruby 1.9 hash syntax

There, I said it, I don’t like it. And I don’t know why you do either. I assume you like it anyway, everyone else I talk to seems to. My heart sank over and over again whilst I was at the recent RailsConf and saw respected rubyist after respected rubyist using the new Ruby 1.9 hash syntax in their presentations. I just don’t get it. But I’m not one to just moan. I plan to justify my feelings. Then maybe you can tell me why you do like it? My friend the hash rocket I ...

   Ruby,1.9,Hash,Feature     2011-12-14 07:05:09

  Prototypes and Object Orientation

David Chisnall takes a look at the two dominant paradigms in object-oriented languages (classes and prototypes) and discusses the strengths and weaknesses of each.Two terms are quite often confused when describing programming languages:class-based and object-oriented:Simula was the first class-based language. It provided classes (actually implemented using closures) as a means of encapsulating abstract data types.Smalltalk was the first object-oriented language. It provided a...

   Prototype,OOP,Differential,Comparison,Mo     2011-09-02 11:51:26

  5 comment styles should be avoided

Have you ever found some superfluous comments while checking others codes? The purpose of using comments in the code is to enhance the readability of the code, so that non-original code developers can understand them better and easier.I summarized 5 kinds of comment styles and the developers who write them. Hope you don't do the same thing as below in your application development process. 1. Arrogant comments public class Program { static void Main(string[] args) { string message...

   Code comment, comment style     2012-11-21 10:57:34

  When and Where to Use Pointers in Go

When declaring variables in Go, we usually have two syntax options: In some scenarios, pointers; in others, reference; sometimes, either. It’s great to have choices, but it is also confusing sometimes as to which one in which scenario. To be more reasonable in choice-making, I started from pointers, walked through their natures, and summarized some rules in using them in Go. from unsplash, Jordan Ladikos Pointers Go has pointers. A pointer holds the memory address of a ...

   POINTER,GOLANG     2022-05-01 02:24:43

  Learning Ruby and Ruby vs Lisp

The company I work for has a lot of legacy Ruby code, and as Ruby has become kind of a mainstream language, I decided to get a book about it and learn how it works. As my learning resource, I chose The Ruby Programming language by David Flanagan and Yukihiro Matsumoto as that receives great customer reviews, covers Ruby 1.8.7 and 1.9 and is authoritative because the language creator is one of the authors. The book makes a good read in general. There are plen...

   Ruby,Feature,Functional,OOP,Lisp,Difference     2011-12-12 07:42:01

  Prototypes in JavaScript

Following on from his previous article, David Chisnall explores JavaScript as an example of prototype-based object orientation. In this article, he shows how it's possible to implement more complex object models on top of this simple abstraction.My previous article, Prototypes and Object Orientation, considered the differences between class-based and prototype-based object orientation. In this article, we'll look in a bit more detail at the workings of the JavaScript object model, since it'...

   JavaScript,Prototype,Object oriented,Obj     2011-09-02 11:44:12

  Polymorphism in OOP programming

Polymorphism is the capability of an action or method to do different things based on the object that it is acting upon. This is the third basic principle of object oriented programming. Overloading, overriding and dynamic method binding are three types of polymorphism. Overloaded methods are methods with the same name signature but either a different number of parameters or different types in the parameter list. For example 'spinning' a num...

   Java,OOP,Polymorphism,Overloading,Overri     2014-10-23 08:11:50

  Beauty of code : How to write graceful PHP code

Writing good code is an art. In order to achieve this, it is necessary to develop good programming habits at the beginning. Good programming habits not only contributes to the early project design (modular),but also allows you to the code easier to understand, so that the maintenance of the code is easier. Bad programming habits will result in more code bugs, and will make future maintenance work difficult. We introduce some good programming habits taking PHP as example. Hope this will help you....

   PHP,Good code     2012-08-26 12:23:03

  The Strange Behavior of the void Type in TypeScript

Preface In TypeScript (TS), there is a type called void. It represents "nothing" but it's important to note that it's not the same as "nothing" in JavaScript(JS). Typically, void is used to declare the return type of functions. Although you can declare a variable as void, we generally don't do this because it serves no meaningful purpose. Let's explore why in the examples below. The void Type Declaring a Variable as void let name: void; // Declare a variable `name` with type `void`. name = 'nan...

   TYPESCRIPT,JAVASCRIPT,VOID,TYPE     2024-09-13 23:44:26

  About tmpfs

tmpfs is another confusing name in Linux kernel, its implementation is in mm/shmem.c, shmem has no relation to tmpfs at first glance although we know tmpfs is based on memory. We can understand why we use this name by seeing where this is used. In a desktop Linux system, tmpfs is loaded usually: % grep tmpfs /proc/mountsdevtmpfs /dev devtmpfs rw,seclabel,nosuid,relatime,size=1958956k,nr_inodes=489739,mode=755 0 0tmpfs /dev/shm tmpfs rw,seclabel,nosuid,nodev,relatime 0 0tmpfs /run tmpfs rw,seclab...

   tmpfs,Linux,file system     2013-06-14 12:10:56