SEARCH KEYWORD -- technical
Your Code is My Hell
It occurred to me recently that my experience as a Rails developer may be somewhat unique.I often get brought in to help preexisting Ruby/Rails projects evolve and mature in a sustainable way. As a result, the vast majority of Ruby projects I’ve worked on have been well-established by the time I arrived. In fact, offhand I can only think of one commercial greenfield Ruby project I’ve participated in. All the rest have been “legacy†from my perspective, in the ...
Code style,Clean code,Code paradigm 2011-09-15 08:39:16
Performance is a Feature
We've always put a heavy emphasis on performance at Stack Overflow and Stack Exchange. Not just because we're performance wonks (guilty!), but because we think speed is a competitive advantage. There's plenty of experimental data proving that the slower your website loads and displays, the less people will use it. [Google found that] the page with 10 results took 0.4 seconds to generate. The page with 30 results took 0.9 seconds. Half a second delay caused a 20% drop in traffic. Half a seco...
Website,Perfomance,Optimization 2011-07-02 01:52:12
Stop Designing Pages And Start Designing Flows
For designers, it’s easy to jump right into the design phase of a website before giving the user experience the consideration it deserves. Too often, we prematurely turn our focus to page design and information architecture, when we should focus on the user flows that need to be supported by our designs. It’s time to make the user flows a bigger priority in our design process. Design flows that are tied to clear objectives allow us to create a ...
Web design,Paradigm,Advice,User experience,Flow 2012-01-05 08:16:18
Battlelog: Modern Web Applications are Here
It's the shooter season of the year and this fall was all about Modern Warfare 3 versus Battlefield 3. And being the kind of game they are they also try to keep their audience playing by introducing some additional level of engagement. Both Call of Duty and Battlefield introduced their own online community websites and statistic platforms. Call of Duty has Elite, Battlefield has Battelog.But just because these services are sitting in the same spot it does not mean they are in any way similar. An...
Game,Call of duty,Elite,Battlelog,Web platform 2011-11-15 08:11:40
So you want to write JavaScript for a living?
What do you need to know if you are interviewing for a job that involves Javascript development? What kind of expectations do employers have of candidates now that the state of client side development has been changed with the rise of asynchronous JavaScript and the often slick, supporting interfaces? These were questions I was asking myself after a friend pointed me to an interesting job posting over at Meebo that included some JavaScript puzzlers on logical operators, DOM odditi...
JavaScript,Career,Skills,Knowledge 2011-10-22 12:53:11
Write Scalable, Server-side JavaScript Applications with Node.js
If you live in the Silicon Valley area, you have already heard the buzz: Node.js is being hailed as the next big thing. It’s the silver bullet that offers scale, eases development, and can be leveraged by the vast pool of client-side JavaScript developers. So, what exactly is Node.js?Node.js is a server-side JavaScript environment that uses an asynchronous event-driven model. It is based on Google's V8 JavaScript engine plus several built-in libraries. The excitement around Node.js is tha...
Node.js,Server side,Scalable,JavaScript app 2012-03-29 13:50:50
Understand GoLang WaitGroup internals and how it works
Background Before getting into the main content, let me give a brief introduction to WaitGroup and its related background knowledge. Here, the focus is on the basic usage of WaitGroup and the fundamental knowledge of system semaphores. For those who are familiar with these, you can skip this section directly. WaitGroup WaitGroup is one of the most common concurrency control techniques in Golang, and its function can be roughly compared to the join() in concurrency control of other languages' mul...
GOLANG,WAITGROUP,SOURCE CODE 2023-04-26 08:02:01
Top Ten Tips for Correct C++ Coding
Brian Overland, long-time Microsoft veteran and author of C++ Without Fear: A Beginner's Guide That Makes You Feel Smart, 2nd Edition, shares 10 of his most hard-earned, time-saving insights from decades of writing and debugging C++ code.My first introduction to the C family of languages was decades ago (yes, I know this dates me horribly). Later I learned C++. I wish someone back then had steered me around the most obvious potholes; it might have saved me hundreds of frustrating hours.I ca...
C++,Tips,Top,Ten,Magic number,Integer di 2011-09-03 10:58:35
Asynchronous UIs - the future of web user interfaces
It's an interesting time to be working on the frontend now. We have new technologies such as HTML5, CSS3, Canvas and WebGL; all of which greatly increase the possibilities for web application development. The world is our oyster!However, there's also another trend I've noticed. Web developers are still stuck in the request/response mindset. I call it the 'click and wait' approach - where every UI interaction results in a delay before another interaction can be performed. That's the process they'...
AJAX,Asynchronous UI,AUI,User interface 2011-11-18 08:55:08
Functional Programming in C++
Probably everyone reading this has heard “functional programming†put forth as something that is supposed to bring benefits to software development, or even heard it touted as a silver bullet. However, a trip to Wikipedia for some more information can be initially off-putting, with early references to lambda calculus and formal systems. It isn’t immediately clear what that has to do with writing better software. My pragmatic summary: A large fraction of th...
C++,Functional programming 2012-04-28 06:16:37
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