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SEARCH KEYWORD -- Multiplatform



  Haxe: Another multiplatform language

There are two kinds of programmers: One is using different languages to solve problems, the other is inventing languages to solve problems. Haxe is an emerging open source programming language which is universal, powerful and easy-to-use. Some languages claimed they were multiplatform languages, such as Java, C# and ActionScript. They all are based on some platforms, Java has JVM, C# has .Net and ActionScript has Flash Player. While Haxe is a trule multiplatform language, it can be used to devel...

   Haxe,Multiplatform,Open source     2012-06-11 08:08:28

  A trick of building multithreaded application on Solaris

Firstly, Let’s see a simple multithreaded application: #include <stdio.h> #include <pthread.h> #include <errno.h> void *thread1_func(void *p_arg) { errno = 0; sleep(3); errno = 1; printf("%s exit, errno is %d\n", (char*)p_arg, errno); } void *thread2_func(void *p_arg) { errno = 0; sleep(5); printf("%s exit, errno is %d\n", (char*)p_arg, errno); } int main(void) { pthread_t t1, t2; ...

   C, Solaris     2014-10-14 02:59:40

  GDC 2012: How Vector Unit made the leap from console to mobile games

Matt Small, creative director at independent developer Vector Unit, thought his small studio would focus on consoles forever when it was working on Hydro Thunder Hurricane for Xbox Live Arcade. But then the smartphone and tablet market picked up, and mobile devices started to offer increasing amounts of processing power. That increase in power opened up new opportunities for the people at Vector Unit, which had years of developing for consoles. So the studio worked with Tegra chipmaker Nv...

   Advice,Game design,Palm,Phone,Change     2012-03-14 13:46:22