SEARCH KEYWORD -- Design philosophy
What is good design?
Some quotes about good design from a Germany designer Dieter Rams in documentary "Objectified": Good design should be innovative Good design should make a product useful Good design is aesthetic design Good design will make a product understandable Good design is honest Good design is unobtrusive Good design is long-lived Good design is consistent in every detail Good design is environmentally friendly Good design is as little design as possible This brings up a question -- what...
METRO,SIMPLICITY,GOOD DESIGN,PRINCIOPLE,UNIX PHILOSOPHY 2012-05-09 06:48:11
Microsoft: Apple UI sucks, Metro UI is philosophy
Microsoft is a typical IT company of the last century - a huge strength, but turned a little less sensitive. Now, Microsoft is trying to change the tradition of no connection between home desktop and mobile system developers, the best indicator of this effort is their design.Microsoft products, especially software products, are now gradually using a simple, plain and neat appearance: Metro. But if you think the Metro is just on Windows 8, Windows Phone, the application market and Xbox Live,...
How deep should unit test go?
There is a question on Stackoverflow which says "How deep are your unit tests?". It is asked by a guy named John Nolan. The question is not too new, but what catches me is the Best Answer given by Kent Beck, who is the creator of Extreme programming(XP) and Test Driven Development(TDD). Let's look at the question first. The thing I've found about TDD is that its takes time to get your tests set up and being naturally lazy I always want to write as little code as possible. The first thing I seem ...
Unix Philosophy
First, let me tell two stories.The first one is one Japan soap factory had a problem that they sometimes shipped empty boxes to the customer without soap inside. So they spend much time and money to invent a X-ray machine to check whether the soap box is empty.The same thing happens in a small factory which doesn't have too much money. The solution of them to solve this problem is they use a desk fan to blow the empty boxes out of the belt and into a bin.The second story is NASA finds that in sp...
Unix Philosophy,Simple,Rules 2012-05-06 06:49:26
Ensuring Go Interface Implementation: A Quick Guide
Introduction Go's simplicity and power shine in its interface system, offering a clean way to define contracts between types. However, when it comes to checking whether a struct satisfies an interface, Go's static typing philosophy means there isn't a direct runtime check. In this concise guide, we'll explore practical methods, including some lesser-known tricks, to verify whether a struct implements an interface. Method 1: Type Assertion and a Dummy Method package main import "fmt" type MyInt...
INTERFACE,GOLANG,IMPLEMENTS 2023-11-25 21:36:01
10 design principles of Google data center
Google's data center supports the world's largest search engine, smart phone application platform and cloud computing services. The data center is Google's core engine and competitiveness. Over the years, Google also plays the role of the founder and innovator of large-scale web service data center technology. Its data center infrastructure design is also at the forefront of the industry, including renewable energy use, low-power refrigeration, new energy utilization as well as data center room ...
Google,Data center,Design principle 2013-03-11 19:09:25
Rust vs Go: how to choose the best programming language for your project?
Rust and Go, these two modern programming languages, with their unique advantages, are becoming hot topics in the developer community. Their competition in performance, security, simplicity, feature set, and concurrency not only influences developers' choices but also foretells future trends in software development. Battle of Performance: Rust's Precision vs. Go's Efficiency Rust, developed by Mozilla Research, has become the preferred choice for performance-sensitive applications due to its zer...
RUST,GO,GOLANG,COMPARISON 2024-02-10 19:36:44
Software philosophy: Release early, release often vs polished releases
Release early, release often is a philosophy where you release the product as soon as possible and rapidly iterate it to perfection by listening to your customers. A polished release, on the other hand is where your product, in its initial version is solid, lacks obvious bugs and has just enough features to satisfy a majority of your consumers. Most software companies adopt either one of this and that choice is not superficial. In fact, it roots down to the heart of the company’s i...
Design philosophy,Release early,Release often,Polished relaese 2011-11-28 09:22:17
Learning Python as your first programming language
Python is a widely used general-purpose, high-level programming language Its design philosophy emphasizes code readability, and its syntax allows programmers to express concepts in fewer lines of code than would be possible in languages such as C. Python now becomes more and more popular and is now being used the first teaching language in some universities. Why would you like to learn Python as your first programming language? Below are the reasons. Python is a high-level language with dynami...
Check out YouTube new design
Recently, YouTube has developed its new design, but is is still not officially released. But you can check out the new design now by following the steps below:1. Open http://www.youtube.com on your Chrome or Firefoc2. Press Ctrl + Shift and J in Chrome to open the Developer Tools and Press Ctrl+Shift and K in Firefox3. On the bottom part of the development tool, you can type some commands there. Copy the following code and paste on the console window on the bottomdocument.cooki...
YouTube,New design,Chrome,Firefox,How to 2011-11-20 11:38:58
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