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  Call of Duty Elite Has Amazing Security

I had tried to register for Elite yesterday, and the servers were being funny, so I wasn't sure if I'd registered. I just now tried to reset my password, and I got the following:Hello JoshForgot your password? These things happen. Access your account with the password below:{Actual Unencrypted Password}Really? They're storing hundreds of thousands of passwords in plain text??EDIT: Not sure what the downvotes are for, surely it's not because huge companies like Steam and Sony never get hacked, and their user base leaked...Further EDIT: Perhaps I seemed too snarky, and I apologize for that. The ...

2,992 0       GAME ELITE CALL OF DUTY DEFECT


  Battlelog: Modern Web Applications are Here

It's the shooter season of the year and this fall was all about Modern Warfare 3 versus Battlefield 3. And being the kind of game they are they also try to keep their audience playing by introducing some additional level of engagement. Both Call of Duty and Battlefield introduced their own online community websites and statistic platforms. Call of Duty has Elite, Battlefield has Battelog.But just because these services are sitting in the same spot it does not mean they are in any way similar. And that actually goes for more than just their monetization plans and feature sets. Elite is a tradit...

2,357 0       GAME ELITE CALL OF DUTY BATTLELOG WEB PLATFORM


  Games don’t need to be social

Social games have been a big trend in recent years. Zynga struck it big and now everyone else is trying to emulate them. Unfortunately, the first thing that pops into anyones head when a Zynga game is mentioned is Facebook. Facebook is the platform upon which their success stories like FarmVille were built, but it’s not the reason for their success.Zyngas games work because they are fun. The social connectivity is merely a mechanism to share your enjoyment of the game with others. It becomes utterly useless if there is no enjoyment to share.Sadly, many focus on socia...

2,429 0       GAME GAME DESIGN SOCIAL NO NEED


  Feature: The History Of Mobile Gaming

Mobile phones have come a long way since the unsightly bricks of the 1980s. The sleek handsets of today are a fraction the size of their ancestors, yet exponentially more powerful. While the implications for communication have been profound, there have been many other applications for this technology. Modern devices are capable of supporting increasingly complex software, innovative interfaces and networking capabilities, and the gaming sector has been one of the biggest benefactors of this.Much has changed since the monochrome titles of early Nokia models. One only need look at some...

3,630 0       MOBILE HISTORY GAME FEATURE GAME ON MOBILE DEVICE


  Lessons from the Trenches

I believe that making a game is part art and part science, so it's no wonder that managing a game project is also part art and part science. Clearly if it was all science then the industry would get a collective F for not having made any significant progress over the last decade - all one has to do is just glance at the published postmortems to see that the same patterns are repeated over and over.A game has to be fun, engaging, grab users in the first two minutes and also keep their attention for countless more hours. These requirements place a very difficult burden onto design dire...

2,342 0       TIPS PATTERN GAME GAME DESIGN TRENCHES


   Opinion: The Elusive 'Quick Iteration' - Tips for Indie Devs

[In this reprinted #altdevblogaday-opinion piece, WB Games/Kindling Games' Kristen Bornemann offers independent developers advice on iterating and shipping their projects as fast as possible.]From agile and scrum to extreme programming, everyone's trying to nail down what it takes to iterate on products quickly and efficiently. There are a lot of methodologies that you can employ to guide you through shipping products. But today, I'll be talking specifically about video games and how, as a developer, you can use a loose process and follow some basic rules in order to get quality games quickly ...

1,887 0       EFFICIENT GAME ELECTRONIC DEVELOPMENT ME