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  Simplicity Oriented Programming

After few years on Warsztat (a Polish gamedev site) I’ve noticed an interesting phenomenon. Every now and then there are Compos (programming competitions) organized in two different flavours. Some compos are single-run events that last only few hours, others are long-term (several days/weeks). And as an extra catch, the former are usually restricted to basic APIs (SDL, OpenGL etc) while the latter are free-for-all (all sorts of engines, UDK/Unity allowed).Now, results are somewhat shocking. Much more people participate in short compos than the long ones. But the best part is that qualit...

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