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  The Obvious, the Easy, and the Possible

Much of the tension in product development and interface design comes from trying to balance the obvious, the easy, and the possible. Figuring out which things go in which bucket is critical to fully understanding how to make something useful. Shouldn’t everything be obvious? Unless you’re making a product that just does one thing – like a paperclip, for example – everything won’t be obvious. You have to make tough calls about what needs to be obvious, what should be easy, and what should be possible. The more things something (a product, a feature, a screen,...

2,377 0       SOFTWARE POSSIBLE EASY REQUIREMENTS OBVIOUS


  Are frameworks making developers dumb?

Last week I got to take interviews to hire senior java developers with around 5 years of experience. But after the interview process is over I felt like the frameworks makes developers life easier but at the same time making them dumb.Everyone puts almost all the new frameworks on their resume claiming they have "Strong, working experience on Spring, Hibernate, Web Services etc".Here is how the interviews went on.Me: You have used Spring in your latest project. What are the advantages of using Spring?Interviewee: We can configure beans in XML and it will take care of instan...

2,917 0       FRAMEWORK IMPORTANCE DISADVANTAGE EASY