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  Cross Browser HTML5 Drag and Drop

HTML5 Drag and Drop has been talked about a lot lately, but it’s hard to find really useful information about implementing it across multiple browsers.Mozilla, Apple and Microsoft all have pages describing how to use it, but their examples seem to work only in their particular browser (Apple’s example doesn’t even work in their own! Updated, Jan. 11, 2009: Although I have not been able to get this example working on Safari 2.0.4 and 3.1.2 for OS X an...

499,598 0 1          SOURCE CODE HTML5 DRAG AND DROP DEMO CR


  Learning Server-Side JavaScript with Node.js

Node.js is all the buzz at the moment, and makes creating high performance, real-time web applications easy. It allows JavaScript to be used end to end, both on the server and on the client. This tutorial will walk you through the installation of Node and your first “Hello World” program, to building a scalable streaming Twitter server.What is Node.js?JavaScript has traditionally only run in the web browser, but recently there has been considerable interest in bringing it to the server ...

1,883 0 0          JAVASCRIPT SERVER SIDE NODE.JS.IMPLEMENT


  How to create offline HTML5 web apps in 5 easy steps

Among all cool new features introduced by HTML5, the possibility of caching web pages for offline use is definitely one of my favorites. Today, I’m glad to show you how you can create a page that will be available for offline browsing.Getting startedView DemoDownload files1 – Add HTML5 doctypeThe first thing to do is create a valid HTML5 document. The HTML5 doctype is easier to remember than ones used for xhtml:<!DOCTYPE html> <html> ... Create a file named index.html, or ...

1,773 0 0          HTML5 DEMO STEPS OFFLINE STORE CACHE


  FONT SIZING WITH REM

Determining a unit of measurement to size our text can be a topic of heated debate, even in this day and age. Unfortunately, there are still various pros and cons that make the various techniques less desirable. It's just a matter of which less-desirable is most desirable.There are two main techniques that are extolled:Size with pxSize with emLet's review these two approaches before I reveal the magical third.Sizing with pxIn the early days of the web, we used pixels to size our text. It's relia...

5,659 0 0          HTML5 CSS3 FONT FONT SIZE REM


  Create an adaptable website layout with CSS3 media queries

With the rise of both very large screens and mobile devices, web developers have to be able to create websites that display correctly and look good whatever the device is. Sure, you can use good old techniques like fluid layouts, but I’ve got something better to show you today. This tutorial will teach you how you can create an adaptable website layout using CSS3.Getting startedView demo (Horizontally resize your browser to view it in action)Download filesCreating the default layoutThe fi...

1,570 0 0          CSS3 MEDIA MOBILE DEVICE RESIZE PC @MEDI


  Stuff The Internet Says On Scalability For September 16, 2011

Between love and madness lies HighScalability:Google now 10x better: MapReduce sorts 1 petabyte of data using 8000 computers in 33 minutes; 1 Billion on Social Networks;Tumblr at 10 Billion Posts; Twitter at 100 Million Users; Testing at Google Scale: 1800 builds, 120 million test suites, 60 million tests run daily.From the Dash Memo on Google's Plan: Go is a very promising systems-programming language in the vein of C++. We fully hope and expect that Go become...

1,896 0 0          GOOGLE MAPREDUCE SCALABILITY GO MUPPET M


  A Better Way to Learn How to Program

Learning how to program can be a nightmare. An aspiring coder has to jump through many unpleasant hoops and mysterious error messages just to get "Hello, World!" printed on the screen. Then, she's left wondering, "OK, now what? How do I actually build something?"As game developers seeing someone struggle through this, we should be screaming, “NOOOOO!” The whole thing reeks of bad game design: a lot of work with no reward, unclear failure cases, advanced features pushed on new players, etc. I...

1,940 0 0          GAME DESIGN PROGRAMMING PATTERN DERIVATI


  Designing Fun

What is “Fun?”“I’ll know it when I see it.”In 1964, in Jacobellis v. Ohio, the US Supreme Court needed to decide whether the state of Ohio could ban a film it called “obscene”—a concept people understood but were hard-pressed to define. Justice Potter Stewart, in his concurring opinion, wrote: “I shall not today attempt further to define the kinds of material I understand to be embraced within that shorthand description; and perhaps I could never succeed in intelligibly do...

2,257 0 0          DESIGN CREATE RESEARCH FUN DEFINE